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how do i compile a plugin from the source link: ExileApi/Plugins/Source at master . IlliumIv/ExileApi . GitHub
tried putting it in the source folder, but didn't work
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Member
Originally Posted by
xerance
It says exactly how to do it in the first post.
Originally Posted by
Queuete
Plugins
The Release will come with a default list of plugins. When you first start the Loader.exe those will be downloaded, compiled and loaded in the hud.
When you want to add new plugins or switch to a different fork of an existing plugin you need to:
1. F12 (open main menu)
2. Go to "PluginAutoUpdate"
3. Change the settings as you desire e.g. Add a new plugin or change the source url of an existing plugin
4. F12 (save settings)
5. Restart Loader.exe
In case something wont happen as you expect, please take a look into the Log (F12 -> Core -> Show Log window). There could be some error messages which are useful when you seek help from other community members.
If you want to change the config files of a plugin make sure you do your changes in "Plugins/Compiled/PluginName". Changes in the Source folder will be overwritten on start up.
Disclaimer: Due to the nature of a auto plugin functionality this will run code downloaded from repositories on your pc. You should not use repositories from owners you dont trust. Running PoeHelper as admin will increase the risk.
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Originally Posted by
Tonkan
It says exactly how to do it in the first post.
yeah i tested that before i posted, it didn't work.
for example the delve plugin:
GitHub - IlliumIv/Delve at cc0635ce535f46f2d1ff3d3b1c4f56e3c38228b7
poehud autoupdate:
https://puu.sh/HiJL1/d2dcaaa422.png
list of plugins that is loaded:
https://puu.sh/HiJLn/d268e6485c.png
log error:
https://puu.sh/HiJMw/348f2f7090.png
and there is no dupe folder of it in plugins:
https://puu.sh/HiJMG/7a34ddf2c6.png
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Elite User
Originally Posted by
Kladdkakan
Is there a plugin to mark/highlight monsters during a legion encounter? Ie, bosses, the chests etc.
Also, is there something to highlight/warn you of dangerous effects on the ground? Degen, etc
Legion bosses and chests are shown on the map by IconsBuilder + MinimapIcons.
Ground effects are no entities, so in the current iteration its not possible to highlight them. Someone would need to reverse how ground effects are handled, thats nothing I plan to do soon.
Originally Posted by
BossManAdrostos
is there anyway someone can look into the offsets for mirage archer?
i reported in co-pilot thread that its been a while since i could get mirage archer to work at all- but it did use to work. he says its most likely the offsets not being updated in hud itself.
can anyone confirm that theirs does or doesnt work as well?
Specific skills dont have an offset. Most likely the "GameStat" enum file is wrong. This is a generated file but I am not aware of a public program to generate it, neither do I know where those stats are taken from. (Most likely extracted somehow out of the Content.ggpk)
Originally Posted by
xerance
Compare your entries with the ones of other plugins.
The link you are copying is not the base link of the plugin. (It points to a specific commit: /tree/cc0635ce535f46f2d1ff3d3b1c4f56e3c38228b7)
The link needs to end with the name of the repository, in your example case thats Delve:
https://github.com/IlliumIv/Delve
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Post Thanks / Like - 2 Thanks
xerance,
SickBro (2 members gave Thanks to Queuete for this useful post)
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Member
Przechwytywanie.JPG
Hey! Ive got a problem
Not working for me cause of this error, how to fix it?
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Elite User
Originally Posted by
Nexerek
Przechwytywanie.JPG
Hey! Ive got a problem
Not working for me cause of this error, how to fix it?
You probably did not download the release (because this includes the cimgui.dll) or some antivirus program deleted (or quarantined) some of the PoeHelper contents.
The PoeHelper folder should contain a file "cimgui.dll" and this one seems to be missing.
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Member
Folder includes this file u mentioned ( cimgui.dll )
Blocked firewall and antivir + downloaded fresh release and still same thing.
Also checked all required softwares ( frame network etc. ) - everything newest
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Active Member
heist icon still working for you guys? stopped working for me for some reason
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Member
I need to know, did I fuck myself at all by running the loader as admin. I did this after creating a limited user and making the folder limited/running poe through the limited user
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Member
from your Phrasing it looks like you set the loader as limited user? you have to set PoE as limited user. that way it can mostlikely only scan thinks running as that user.
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Member
I set both PoE and the loader as limited user but right clicked on the loader and did run as administrator
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Member
dont run the loader as limited. all you have to do is open up the folder settings from exileapi, go to security tab. if the new created user isnt there add it and deny it. if you run the loader itself but blocked all input from the new user he cant open the loader since he doesnt have access
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Member
Hi @Queuete,
First & foremost, thanks to continue to update exileAPI, that is the legacy of so many other developers. Just for potential wrist issues & clarity , it's a huge QoL.
I'm contacting you about few things that i find a bit bothersome since i switched to yours, it seems some offset are not properly put.
1°) on autoOpen plugin, each time the API will try to open close to the door but not exactly on it (so it can lock the character if i use the plugin). Though the offsets are mostly write for a lot of plugin to be fair.
There is a similar situation with Copilot & Mirage archer on my side, probably the same cause; an issue with offsets.
2°) ExileAPI (or at least a plugin) has sometimes issue (creating ping issues alike, i just need to create another instance of exileAPI (that will close the previous one) to make it disappear. By the way i use the normal settings.
3°) The antivirus issue is an annoying one, each update i need to manually autorise the exe; i know it's not on your hand but i had to tell it.
4°) ExileAPI (or at least a plugin, but i tried to activate/deactivate most of them) has sometimes random freeze. It doesn't crash but for example, it will stutter on minimap display (monsters for example).
If you want/need extra log, do not hesitate to ask me i will try to send you everything that is needed. If you prepare that i create some tickets in your github repository, tell me!
Have a nice day guys
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Member
I'm looking for how to make BasicFlaskRoutine use my Foreboding (FlaskManaRecoveryAtEnd) Hallowed Hybrid Flask to either use as a defensive flask or normal mana flask. I tried change the flask type/flask affix type in flaskinfo.json to defense/mana/hybrid but it spams the Foreboding Flask. What should i do?
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Member
Sorry for being incoherent. What I mean is compare to Enduring hybrid flask, Foreboding hybrid flask is used with the same condition but it will spam like it doesnt have the buff. Now I can make it reserve use but then it will eat up my fority uptime (i'm using hardened scar). Also is this the right place to ask abou specific addon question like this or should I ask in the BasicFlaskRoutine thread? Thanks in advance