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Active Member
im having trouble compiling this with poehud. it just says .csproj for plugin not found
EDIT: seems with admin rights i get no errors but it doesnt do anything
Last edited by roska; 01-16-2021 at 08:39 PM.
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Contributor
Originally Posted by
roska
im having trouble compiling this with poehud. it just says .csproj for plugin not found
EDIT: seems with admin rights i get no errors but it doesnt do anything
The Hud you use dosnt have ActorSkill offsets.
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Originally Posted by
totalschaden
The Hud you use dosnt have ActorSkill offsets.
I meant im not successful compiling it at all. afaik queuete's version doesnt have a compiler so im using some old qvin version
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Contributor
Originally Posted by
roska
I meant im not successful compiling it at all. afaik queuete's version doesnt have a compiler so im using some old qvin version
Cant help with that im not using queuete's version, normally there should be CompilePlugins.bat
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Originally Posted by
totalschaden
Cant help with that im not using queuete's version, normally there should be CompilePlugins.bat
tried also with tehcheat's version but failed again. copilot in source folder but its not compiling it
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Member
Originally Posted by
roska
tried also with tehcheat's version but failed again. copilot in source folder but its not compiling it
Tehcheat's version is not maintained atm. At least public version...
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Originally Posted by
DKing
Tehcheat's version is not maintained atm. At least public version...
TC's version is private only in our discord (which no, we don't invite people to). It has the same issues... us devs like to level and play league start so updating is slow as well I think Qvin's private one was the fastest one working, but that one is paid afaik.
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Originally Posted by
totalschaden
Pushed faster Blade Blast Code.
Before the revision Blade Blast would use the mouse setting and would keep being used until it detonated something. After this revision Blade Blast ignores the mouse setting and only goes off once, even if it did not detonate anything.
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dholly (1 members gave Thanks to MustardPickles for this useful post)
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I somehow cant get it to work with anything besides custom skill. I play a char with arcane cloak. i enable the steelskin/molten shell etc. column, set the cooldown, no idea what "range" means in this case but i set it to min and max, but nothing happens. If i set my arcane cloak as custom its working, but i have more skills and you can only set one custom.
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Originally Posted by
deimudda69
I somehow cant get it to work with anything besides custom skill. I play a char with arcane cloak. i enable the steelskin/molten shell etc. column, set the cooldown, no idea what "range" means in this case but i set it to min and max, but nothing happens. If i set my arcane cloak as custom its working, but i have more skills and you can only set one custom.
If you're using Queuete's Exileapi then you need to either wait for another build or build it yourself with these changes 3.13: Some fixes for Inventory by mm3141 . Pull Request #81 . Queuete/ExileApi . GitHub
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Originally Posted by
MustardPickles
Yeah im using quetes version. What is the "common" version now? I dont get why we have 5 different versions of the same program that changes every league.
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Contributor
Originally Posted by
MustardPickles
Before the revision Blade Blast would use the mouse setting and would keep being used until it detonated something. After this revision Blade Blast ignores the mouse setting and only goes off once, even if it did not detonate anything.
Both methods have its pros and cons, the old one is still in, I add a switch next push.
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MustardPickles (1 members gave Thanks to totalschaden for this useful post)
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5de1f7197c6d05cf8c303fff28054120.jpg
can someone explain me what i do wrong i enabled Blade Blast and well it detonated it not even once no matter how often i cast blade fall :/ im realy new to this would be cool if someone tell me which step i missed
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Originally Posted by
Tryzer
5de1f7197c6d05cf8c303fff28054120.jpg
can someone explain me what i do wrong i enabled Blade Blast and well it detonated it not even once no matter how often i cast blade fall :/ im realy new to this would be cool if someone tell me which step i missed
You need to either wait for Queuete to update his build or merge the pull request yourself.
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Queuete HUD buid 13.4, update actors offes, still don't work? why?