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  1. #151
    roska's Avatar Active Member
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    im having trouble compiling this with poehud. it just says .csproj for plugin not found
    EDIT: seems with admin rights i get no errors but it doesnt do anything
    Last edited by roska; 01-16-2021 at 08:39 PM.

    CoPilot Plugin for PoeHelper / PoeHud / ExileApi
  2. #152
    totalschaden's Avatar Contributor
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    Originally Posted by roska View Post
    im having trouble compiling this with poehud. it just says .csproj for plugin not found
    EDIT: seems with admin rights i get no errors but it doesnt do anything
    The Hud you use dosnt have ActorSkill offsets.
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  3. #153
    roska's Avatar Active Member
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    Originally Posted by totalschaden View Post
    The Hud you use dosnt have ActorSkill offsets.
    I meant im not successful compiling it at all. afaik queuete's version doesnt have a compiler so im using some old qvin version

  4. #154
    totalschaden's Avatar Contributor
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    Originally Posted by roska View Post
    I meant im not successful compiling it at all. afaik queuete's version doesnt have a compiler so im using some old qvin version
    Cant help with that im not using queuete's version, normally there should be CompilePlugins.bat
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  5. #155
    roska's Avatar Active Member
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    Originally Posted by totalschaden View Post
    Cant help with that im not using queuete's version, normally there should be CompilePlugins.bat
    tried also with tehcheat's version but failed again. copilot in source folder but its not compiling it

  6. #156
    DKing's Avatar Member
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    Originally Posted by roska View Post
    tried also with tehcheat's version but failed again. copilot in source folder but its not compiling it
    Tehcheat's version is not maintained atm. At least public version...

  7. #157
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by DKing View Post
    Tehcheat's version is not maintained atm. At least public version...
    TC's version is private only in our discord (which no, we don't invite people to). It has the same issues... us devs like to level and play league start so updating is slow as well I think Qvin's private one was the fastest one working, but that one is paid afaik.

  8. #158
    MustardPickles's Avatar Member
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    Originally Posted by totalschaden View Post
    Pushed faster Blade Blast Code.
    Before the revision Blade Blast would use the mouse setting and would keep being used until it detonated something. After this revision Blade Blast ignores the mouse setting and only goes off once, even if it did not detonate anything.

  9. Thanks dholly (1 members gave Thanks to MustardPickles for this useful post)
  10. #159
    deimudda69's Avatar Member
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    I somehow cant get it to work with anything besides custom skill. I play a char with arcane cloak. i enable the steelskin/molten shell etc. column, set the cooldown, no idea what "range" means in this case but i set it to min and max, but nothing happens. If i set my arcane cloak as custom its working, but i have more skills and you can only set one custom.

  11. #160
    MustardPickles's Avatar Member
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    Originally Posted by deimudda69 View Post
    I somehow cant get it to work with anything besides custom skill. I play a char with arcane cloak. i enable the steelskin/molten shell etc. column, set the cooldown, no idea what "range" means in this case but i set it to min and max, but nothing happens. If i set my arcane cloak as custom its working, but i have more skills and you can only set one custom.
    If you're using Queuete's Exileapi then you need to either wait for another build or build it yourself with these changes 3.13: Some fixes for Inventory by mm3141 . Pull Request #81 . Queuete/ExileApi . GitHub

  12. #161
    deimudda69's Avatar Member
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    Originally Posted by MustardPickles View Post
    If you're using Queuete's Exileapi then you need to either wait for another build or build it yourself with these changes 3.13: Some fixes for Inventory by mm3141 . Pull Request #81 . Queuete/ExileApi . GitHub
    Yeah im using quetes version. What is the "common" version now? I dont get why we have 5 different versions of the same program that changes every league.

  13. #162
    totalschaden's Avatar Contributor
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    Originally Posted by MustardPickles View Post
    Before the revision Blade Blast would use the mouse setting and would keep being used until it detonated something. After this revision Blade Blast ignores the mouse setting and only goes off once, even if it did not detonate anything.
    Both methods have its pros and cons, the old one is still in, I add a switch next push.
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  14. Thanks MustardPickles (1 members gave Thanks to totalschaden for this useful post)
  15. #163
    Tryzer's Avatar Member
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    5de1f7197c6d05cf8c303fff28054120.jpg

    can someone explain me what i do wrong i enabled Blade Blast and well it detonated it not even once no matter how often i cast blade fall :/ im realy new to this would be cool if someone tell me which step i missed

  16. #164
    MustardPickles's Avatar Member
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    Originally Posted by Tryzer View Post
    5de1f7197c6d05cf8c303fff28054120.jpg

    can someone explain me what i do wrong i enabled Blade Blast and well it detonated it not even once no matter how often i cast blade fall :/ im realy new to this would be cool if someone tell me which step i missed
    You need to either wait for Queuete to update his build or merge the pull request yourself.

  17. #165
    cipollinoLT's Avatar Member
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    Queuete HUD buid 13.4, update actors offes, still don't work? why?

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