Patch Proof Design
Don't stress about the script not working because of patches! The only thing that will make this script stop working, is if they completely move the interface elements around. That happens once in a blue moon, and it's as easy as moving a pixel location from one point of the screen to another. This means that there no downtime right when that new juicy patch is about to drop. This is all because of the Pixel searching method of gathering information from the game instead of from memory. There is no need to adjust offsets everytime! Just do a fresh calibration if things are off, and your good to go!