[WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click) menu

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  • Keep em coming, incrimental updates as they are made

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  • Only patch bugs, seperate new features to another branch

    20 22.22%
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  1. #226
    guilhermera's Avatar Member
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    Originally Posted by thebbandit View Post
    do you also have a huge client.txt file? can you put the size
    My client.txt size is 138mb.

    [WingmanReloaded] Auto (Flask, Quit, Mine, Spell) & Loot (Manage, Filter, Click)
  2. #227
    applepie90's Avatar Member
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    Originally Posted by thebbandit View Post
    Patch Notes

    Code:
    Version .08.03 December/11/2019
    --------------------------------------------------------------------------------
    Bugfix for the Client.txt file load
        Was getting caught in a loop of reading the file contents
        new method reverses the file when first reading it
            this allows for a standard parse loop which is much more reliable
        This should fix any script hangups on load
    
    Improved the auto Skillup string, new default string to use
        This needs to be manually updated, click and select new default in dropdown
        New string has 100% match rate for skillup while not clicking greyed out ones
        This also makes it much faster :D
    
    I have added in the system for parsing different laguages of Client.txt files
        I have been able to add Spanish, looking for submissions to add more languages
        Look for new option in Configuration tab, under where you choose file location
        I added comments into the code for anyone attempting to make translations
    
    Library update to FindText 7.1
        He has developed a better way of inserting the Text:="|<>ResultColor" lines
        also added new functions for PicLib, PicInfo




    You probably need to configure your ingame bindings, c is default for inventory and that is probably why its doing that.
    Thanks, turns out the app binds c to inventory instead of following the ingame default of i to inventory.

  3. #228
    thebbandit's Avatar Contributor
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    Originally Posted by guilhermera View Post
    My client.txt size is 138mb.
    Looks like the magic number here was 128, half the memory allocated gets doubled during the flip I assume, and then hits 256. So client logs above 128mb will be having this issue.
    I think the best solution for this, is to just not try to grab the first location for these logs. Set their location to "Log too Large", and then set the file to its end like normal and continue.

    On another note, I found out why the client logs with foreign symbols were not working.
    You can fix it with the default Notepad program
    • Go into Notepad and open your client.txt file
    • then click Save as
    • Click dropdown for Encoding
    • then select UTF-8 with BOM
    • Click save and overwrite


    Or with Notepad++
    • Go into Notepad++ and open your client.txt file
    • then click on Encoding
    • then select Encode in UTF-8-BOM
    • Save the file


    This allows AHK to properly read the files contents, and also allows for proper accents and symbols. So for anything other than English you will need to do this process of fixing the file's assigned encoding.

    I added an option for all the different languages, anyone should be able to use this now.

    Patch Notes

    Code:
    Version .08.04 December/12/2019
    --------------------------------------------------------------------------------
    Chinese, Korean, German, Russian, French, Portuguese, and Thai added
        This should cover all the different available languages
        These translations require you to encode your Client.txt file in UFT-8-BOM
        In notepad, open client.txt then save as, open encoding dropdown > UFT-8 with BOM
            This fixes accents and special characters
    
    Added log output for zone change when the C log debug messages option is checked

  4. Thanks 731113 (1 members gave Thanks to thebbandit for this useful post)
  5. #229
    731113's Avatar Member Authenticator enabled
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    Originally Posted by thebbandit View Post
    I see that you missed the translation for Oriath at the end, spanish does not need a translation for Oriath, so there is none to add. But I would assume Chinese does.

    I tried to set my client to chinese but I realized that I cannot :P There is no way for me to test this. I would need you to PM me a copy of your client.txt file so I can confirm it is working, then I will add this.

    Try this version that included the new method of parsing the file, and has been modified to default to chinese. If the location is not showing up in the tooltips, then its not working properly. I would need your client.txt file to figure out what the string split actually needs to be.
    Attachment 70059
    the location is not showing up in the tooltips

    my client.txt file is here
    Attached Files Attached Files

  6. #230
    Fuzion28's Avatar Member
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    no ban ? it's risky or rly 0% banrate ?

  7. #231
    Nonononono's Avatar Member
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    I have a question - i did all calibrations, checked them with debug tool and all went good, turned on character type (life based) and DC autoquit method, chose 64 bit method using steam and standard 1920 1080 res. Autoquit works strange, no matter how much % i choose it always quits on somewhere near 20-30% approximately. With flasks turned OFF in bottom left corner but 2 flasks chosen manually in flask menu just for test it tends to use it from time to time -) What could i be doing wrong possibly?

  8. #232
    Rocker866's Avatar Member
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    Hey i love your work but i cant get detonate mines to work. Calibration etc is done but for some reason it wont detonate

  9. #233
    Selmia's Avatar Member
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    Originally Posted by jpitty View Post
    Are you able to open it manually?

    By the way, bandit, thanks for the quick turn around. I can't reproduce the issue anymore and seems like it's fixed. Great job!
    No I cant manually open the GUI and if i only open this happensany suggestions how to fix this? Script works with 0.80 version but not with the recents ones


    FIXED: deleted log and created new one
    Last edited by Selmia; 12-12-2019 at 12:28 PM.

  10. #234
    thebbandit's Avatar Contributor
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    Originally Posted by Nonononono View Post
    I have a question - i did all calibrations, checked them with debug tool and all went good, turned on character type (life based) and DC autoquit method, chose 64 bit method using steam and standard 1920 1080 res. Autoquit works strange, no matter how much % i choose it always quits on somewhere near 20-30% approximately. With flasks turned OFF in bottom left corner but 2 flasks chosen manually in flask menu just for test it tends to use it from time to time -) What could i be doing wrong possibly?
    Look in your log.txt file and it will give you a readout of the Auto quit actions. It will say what % it triggered

    Originally Posted by 731113 View Post
    the location is not showing up in the tooltips

    my client.txt file is here
    Ok i checked it out, looks like there is a chinese period "。" you need to remove, and also add the colon for the "you are here" phrase so it looks like this now:

    Code:
        Else If (Lang = "Chinese") ; This is for Translation
        {
            ; This phrase must only be contained in zone changes.
            If InStr(cStr, " : 你已進入:")
            {
                ; We split away the rest of the sentence for only location
    
                ; Chinese:
                CurrentLocation := StrSplit(cStr, " : 你已進入:"," .。`r`n")[2]
    
                ; We should now have our location name and can begin comparing
                ; This compares the captured string to a list of town names
    
                If indexOf(CurrentLocation,ClientTowns)
                    OnTown := True
                Else
                    OnTown := False
    
                ; Now we check if it's a hideout, make sure to whitelist Syndicate
                ; Look for a definitive word that only shows up when your on the hideout
    
                If (InStr(CurrentLocation, "藏身處") && !InStr(CurrentLocation, "永生密教"))
                    OnHideout := True
                Else
                    OnHideout := False
    
                ; Now we check if we match mines
                If (CurrentLocation = "碧藍礦坑")
                    OnMines := True
                Else
                    OnMines := False
                Return True
            }
        }
    I also noticed your client.txt file is not encoded with BOM, you need to make sure to do that or it wont work. I tested this client.txt after encoding it and this code works.

    Code:
    Version .08.05 December/12/2019
    --------------------------------------------------------------------------------
    Chinese parser fixed
    
    Client.txt language is now detected automatically on load
    Last edited by thebbandit; 12-12-2019 at 10:02 PM.

  11. Thanks 731113 (1 members gave Thanks to thebbandit for this useful post)
  12. #235
    snapz62's Avatar Member
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    Hey, thanks for this awesome tool.

    Everything work exept quicksilver.

    I dont have the status of quicksilver at bottom/left of screen, so i cant toogle it.
    Any idea on how to fix that please ?

    https://i.imgur.com/mh4dMPM.png

    https://i.imgur.com/xXUKIrY.png

  13. #236
    thebbandit's Avatar Contributor
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    Originally Posted by snapz62 View Post
    Hey, thanks for this awesome tool.

    Everything work exept quicksilver.

    I dont have the status of quicksilver at bottom/left of screen, so i cant toogle it.
    Any idea on how to fix that please ?

    https://i.imgur.com/mh4dMPM.png

    https://i.imgur.com/xXUKIrY.png
    Try to restart the script while the game window is active. To do that press Alt-Escape

    The main script is detecting the window and showing the GUI, so there shouldn't be any issue with the qs script detecting the game either.

  14. Thanks snapz62 (1 members gave Thanks to thebbandit for this useful post)
  15. #237
    snapz62's Avatar Member
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    Thanks for the answer, i tried this and it dont fix my problem :/
    Its strange, i have tried the config & file of another user wich tried to help me also and i never had the quicksilver status.

  16. #238
    dlr5668's Avatar Contributor
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    Is it possible to add auto pick up for these bad boyz ?



    Just need a test tabula UE run. All features are working good

  17. #239
    thebbandit's Avatar Contributor
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    Originally Posted by snapz62 View Post
    Thanks for the answer, i tried this and it dont fix my problem :/
    Its strange, i have tried the config & file of another user wich tried to help me also and i never had the quicksilver status.
    If you want to look into this further I would suggest creating a support ticket on the GitHub page. With the patch coming in hours this will probably get forgotten about. It will get added to the list of Todo items

  18. #240
    snapz62's Avatar Member
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    Ah i have fix the problem

    I use the old GottaGoFast.ahk and now it work good. (Release version .07.00)

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