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Originally Posted by
AsylioN
I'm gonna update this when Delirium releases.
Hey man, is there any possibility of adding Bone Armour to this? Bone Armour (skill) - Official Path of Exile Wiki
Used to have it working via BasicFlaskRoutine but can't get it to work since latest update, would be nice to just have it included here
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Debug is telling me "Can not cast Blood Rage - not found in usable skills." I have it bound to Middle Mouse and have it set as Middle Mouse in BuffUtil settings. Any idea what I'm doing wrong?
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Is it possible to add Vaal Grace and Vaal Righteous Fire to this please?
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Sent in a pull request for Plague Bearer
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could anyone help add support for the snipe skill from the Assailum helm. it works pretty much the same as scourge arrow- it just channels to 6 stacks, then you release.
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Originally Posted by
BossManAdrostos
could anyone help add support for the snipe skill from the Assailum helm. it works pretty much the same as scourge arrow- it just channels to 6 stacks, then you release.
Can you load DevTree and check what the buff is called under "Player > Buffs >" when it's charging?
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Originally Posted by
An7hrax
Can you load DevTree and check what the buff is called under "Player > Buffs >" when it's charging?
Imgur: The magic of the Internet
the "snipe_stacks - chargs: 6 " starts when i begin channeling snipe.
when i release it
"snipe_conditional_damage_bonus - chargs: 5" shows up after shooting it and counds down to 0 then disapears.
all i would really ask for is an auto 6stack release. in terms of how the skill works, it functions pretty much just like scourge arrow with standing still and charging up.
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Originally Posted by
BossManAdrostos
Imgur: The magic of the Internet
the "snipe_stacks - chargs: 6 " starts when i begin channeling snipe.
when i release it
"snipe_conditional_damage_bonus - chargs: 5" shows up after shooting it and counds down to 0 then disapears.
all i would really ask for is an auto 6stack release. in terms of how the skill works, it functions pretty much just like scourge arrow with standing still and charging up.
https://file.io/DUhu1m
Cant test this since i don't have the item.
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Originally Posted by
An7hrax
im sorry im not 100% sure what to do with the link? i get a 404 page. ill try to look into it .
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Originally Posted by
BossManAdrostos
im sorry im not 100% sure what to do with the link? i get a 404 page. ill try to look into it .
Try Just a moment...
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Originally Posted by
An7hrax
i was able to download it that time. ty.
however
Imgur: The magic of the Internet
it looks like the scourge arrow and snipe menu got combined. its not release or responding for snipe.
some things here: i am unable to untick the "wait for infused channeling" box for snipe. its stuck. when i tried putting infused channeling into the helm to support snipe- it also still did not work or release snipe.
Last edited by BossManAdrostos; 04-01-2020 at 11:54 PM.
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Originally Posted by
BossManAdrostos
i was able to download it that time. ty.
however
Imgur: The magic of the Internet
it looks like the scourge arrow and snipe menu got combined. its not release or responding for snipe.
some things here: i am unable to untick the "wait for infused channeling" box for snipe. its stuck. when i tried putting infused channeling into the helm to support snipe- it also still did not work or release snipe.
Strange this is how it looks for me.
Imgur: The magic of the Internet
Download the source here Just a moment... and place it in PoEHelper\Plugins\Source\ and then run PoEHelper\CompilePlugins.bat to compile it.
If you need to change anything you can open up the files BuffUtil.cs (handles all the functions), BuffUtilSettings.cs (handles the gui menu), C.cs (handles what buff to use). Save the file and the run CompilePlugins.bat again.
if you dont have the CompilePlugins.bat you can create one and put in "Loader.exe compile_plugins" and save it.
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Originally Posted by
An7hrax
Strange this is how it looks for me.
Imgur: The magic of the Internet
Download the source here
Just a moment... and place it in
PoEHelper\Plugins\Source\ and then run
PoEHelper\CompilePlugins.bat to compile it.
If you need to change anything you can open up the files
BuffUtil.cs (handles all the functions),
BuffUtilSettings.cs (handles the gui menu),
C.cs (handles what buff to use). Save the file and the run
CompilePlugins.bat again.
if you dont have the
CompilePlugins.bat you can create one and put in "
Loader.exe compile_plugins" and save it.
i compiled the source and now the in game menu is fixed, i tried it again- however its still not working.
so i tried looking at the source and opened up C.cs and changed
public static class SnipeArrow
{
public const string BuffName = "snipe_conditional_damage_bonus";
to
public static class SnipeArrow
{
public const string BuffName = "snipe_stacks";
and its now working perfectly. Thanks so much An7hrax! youre a life saver. if you pm me your paypal info ill send you a tip to say thanks.
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Plague bearer is not working for me, it says that something is wrong in line 445 at BuffUtil.cs and the setting in hud UI looks like this zc66Z4D.png
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Originally Posted by
Padaka
Plague bearer is not working for me, it says that something is wrong in line 445 at BuffUtil.cs and the setting in hud UI looks like this
zc66Z4D.png
check the pull request Added Plague Bearer by An7hrax . Pull Request #3 . 0xE0D59/BuffUtil . GitHub on how i implemented plague bearer and then do the same thing as BossManAdrostos.
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