Code:
Error : no oozlib found.
Please build it first in the ooz/build/ folder :
mkdir ooz/build
cd ooz/build
cmake ..
make
ggpk C:\Program Files (x86)\Grinding Gear Games\Path of Exile\Content.ggpk size 29082153828
record_length 28 tag GGPK : 03000000 ,8183c4060000001c00000000000000
GGPK child_count 3
12 0 ,8183c406000000 29066756396
20 1 1c00000000000000 28
0 28 . [29066756396, 28]
28 50 ( 8) . first free record -> 29066756530
unused should be none : {}
Exception in thread Thread-5 (actionthread):
Traceback (most recent call last):
File "C:\Python310\lib\threading.py", line 1009, in _bootstrap_inner
self.run()
File "C:\Python310\lib\threading.py", line 946, in run
self._target(*self._args, **self._kwargs)
File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_threads.py", line 59, in actionthread
self.modg.rescanggpk(vala[1], vala[2], True)
File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 216, in rescanggpk
self.retrieveindex(ggpk, "./Bundles2/_.index.bin")
File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 486, in retrieveindex
buffer = self.extractbundle(ggpk, absoluteposition)
File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 623, in extractbundle
decompressed = decompressooz(compressedblock, blocksize)
File "D:\Games\Rebrand\Mods\Path-of-Exile-modding-tool\poemods_ggpk.py", line 51, in decompressooz
unpacked_size = ooz.Ooz_Decompress(filedata, len(filedata), unpacked_data, uncompressed_size)
NameError: name 'ooz' is not defined
SOOOOOOOOOOOOOOO. I managed to run the program but whenever I try to modify and lunch the game I'm getting this error: