TreeRoutine for PoeHUD plus a Flask Manager menu

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  1. #181
    Sychotix's Avatar Moderator Authenticator enabled
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    Due to popular demand, I added another parameter to the PlayerHasBuffCondition to only return true when a buff has a specified amount of time left. I didn't test the code change, so let me know if you run into issues with it.

    For an example if you wanted to maintain your mana buff flask in slot 1, the below pseudo code would use it if the duration is below 500ms (0.5s)


    [D] PlayerHasBuffCondition("mana buff", 500, inverted)
    ----[A] UseFlask(1);

    TreeRoutine for PoeHUD plus a Flask Manager
  2. #182
    EthEth's Avatar Active Member
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    How can I add my own Expansion? I would like to work on expanding VaalSkills actions and auto-buffs actions.

    My Idea:
    UseBuffSkillAction
    - when buff is not active and you char has available mana/souls use skill under hotkey
    Last edited by EthEth; 07-02-2018 at 05:11 AM.

  3. #183
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by EthEth View Post
    How can I add my own Expansion? I would like to work on expanding VaalSkills actions and auto-buffs actions.

    My Idea:
    UseBuffSkillAction
    - when buff is not active and you char has available mana/souls use skill under hotkey
    There are two ways that you can do it.

    1) Look into DefaultExtension's code. It is an example of how to implement an extension. Once you make it with the actions you want, drop the dll in the extensions folder and it should do the rest.
    2) Create a fork, make the changes, then submit a pull request.

  4. #184
    DzunG's Avatar Member
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    Do we have a way to ignore a specific flask ? "BuildYourOwnRoutine"
    Used FlaskBuff Condition slot 5 to maintain Zerphi's Last Breath (/w Righteous Fire). it's works.
    But when I proc Divination Distillate (unique hybird HP/MP flask) manually , the FlaskBuff Condition above stop working

  5. #185
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by DzunG View Post
    Do we have a way to ignore a specific flask ? "BuildYourOwnRoutine"
    Used FlaskBuff Condition slot 5 to maintain Zerphi's Last Breath (/w Righteous Fire). it's works.
    But when I proc Divination Distillate (unique hybird HP/MP flask) manually , the FlaskBuff Condition above stop working
    You can't ignore flask buffs like that. Your player has a mana flask buff actively running, which means it will not use another mana flask while that is ticking.

    Try using the PlayerHasBuff condition instead for Zerphi's secondary buff instead?

  6. #186
    nimb777's Avatar Member
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    Hi,
    I got a bug with quicksilver flasks, it kept making the sound of the flask use nonstop, but did not actually use it.
    It even showed the white hat on top of the character for an instant a few times but then disappeared, only thing that ever happened was the sfx looping.
    I Fixed by removing a mana flask with a movement buff.

  7. #187
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by nimb777 View Post
    Hi,
    I got a bug with quicksilver flasks, it kept making the sound of the flask use nonstop, but did not actually use it.
    It even showed the white hat on top of the character for an instant a few times but then disappeared, only thing that ever happened was the sfx looping.
    I Fixed by removing a mana flask with a movement buff.
    Which plugin are you using? BasicFlaskRoutine or BuildYourOwnRoutine? I thought I had fixed this bug a long time ago and have not gotten reports recently.

  8. #188
    onlykier's Avatar Member
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    cant use in 3.4 client now ? tips no valid flask in slot 0 1 2 3 4

  9. #189
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by onlykier View Post
    cant use in 3.4 client now ? tips no valid flask in slot 0 1 2 3 4
    As I mentioned in the other thread, wait for PoEHUD to be updated.

  10. #190
    Zweite93's Avatar Member
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    When using BuildYourOwnRoutine plugin, whenever PlayerHasBuffConditionFactory returns false, this counter pops out and keep rising.

  11. #191
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Zweite93 View Post
    When using BuildYourOwnRoutine plugin, whenever PlayerHasBuffConditionFactory returns false, this counter pops out and keep rising.
    Found the log. Pull the latest version and it should be fixed.

  12. #192
    Zweite93's Avatar Member
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    Originally Posted by Sychotix View Post
    Found the log. Pull the latest version and it should be fixed.
    Yep, that fixed it. Thanks.

  13. #193
    boter's Avatar Member CoreCoins Purchaser
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    Is it posilbe to cast Vaal Haste when i have enough souls?
    Example please

  14. #194
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by boter View Post
    Is it posilbe to cast Vaal Haste when i have enough souls?
    Example please
    I know there is a vaal skill type decorator that another developer added, but I don't know if it supports haste. Try it out.

  15. #195
    darklord534's Avatar Member
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    Hi, rly need help, just broke my mind, have BuildYourOwnRoutine and need uptime all flask which must be used eachhother after end his own flaskbuffefect
    so currently i use
    priorityselector ->
    decorator->
    ManaPercentConditionFactory below 80%,
    InHideoutConditionFactory with invert,
    PlayerHasBuffConditionFactory SearchingBuff: "unique_flask_zerphis_last_breath with invert(this condition changing for each flask)
    action->"Action": {
    "Parameters": {
    "flaskIndex": "1"

    and with 5 flask(zerphi, distilate, ToH, light res flask, chalice), also have 5 blocks decorator for each flask
    i have problem with this - if any flask end(empty) - script start from begining what means next flask after this just are not used at the right time but can be used
    can you advise something more suitable, at least the basic principle that each flask is checked regardless of other?

    script file if needed
    pathfinderlowmana.txt

    UPD:

    ok, i find way to fix it - i just should have done 1 more condition in decorator - "can use flask", but "can use flask" condition does not consider "reduced flask charge used" on tree/gear and flasks does not start intime

    SO is there any chance of being able to indicate charges
    or add somewhere an option with reduceflaskcharge mods?
    Last edited by darklord534; 09-17-2018 at 08:29 AM. Reason: find some way to little fix problem, but not completely

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