is there a file thats causing breach fights to crash? seems everytime i null everything with this or with another program* ill get to a breach sometimes. and when i activate it and cyclone inside for about... 3-4seconds. the game locks up and forces me to close it
if its not this program and its the other. what . file am i looking to not tick?
its also frustrating cause it will crash me during lab runs too
Last edited by Nicholas Harris Labonte; 01-15-2018 at 01:22 AM.
is there a file thats causing breach fights to crash? seems everytime i null everything with this or with another program* ill get to a breach sometimes. and when i activate it and cyclone inside for about... 3-4seconds. the game locks up and forces me to close it
if its not this program and its the other. what . file am i looking to not tick?
its also frustrating cause it will crash me during lab runs too
Hey there. I would like to note that i'm not crashing anywhere. That being said i use PoeSmoother and this app too. In the PoeSmoother only thing i ticked is that Rain/Fog thing and with this app i disabled everything.
In your case i would start from the scratch and run PoE Check tool (run the game once to apply patches etc) and then apply your apps. Good luck man.
Most likely your Content.ggpk was corrupted (i.e. during the last patch).
It also happens if you tried to modify .ggpk in the incorrect way or if you didn't close PoE client before patching.
Anyway if you keep getting such messages I recommend you to launch PackCheck.exe or remove+download the new Content.ggpk. Otherwise you can get some crashes even with original not nulled client during regular gameplay.
Most likely your Content.ggpk was corrupted (i.e. during the last patch).
It also happens if you tried to modify .ggpk in the incorrect way or if you didn't close PoE client before patching.
Anyway if you keep getting such messages I recommend you to launch PackCheck.exe or remove+download the new Content.ggpk. Otherwise you can get some crashes even with original not nulled client during regular gameplay.
I tried but result is same. Yes packchecker found alot of corrputed file and repaired all of them. Works 'Disable Shadow, No Dead Bodies but method of ' Disable All ' wont work.
Content.ggpk almost 10.2 gb so guess i dont get wrong file. After the parsing process ends properly (no error) wont work method of disable all. Just says nullEffects() Error: Entry not found!
Interesting thing about it, after each using to poeNullEffects the Content.ggpk begins corrupting. So every attempt is about 60 mb patching by ggg
Final Edit: Problem solved Thanks avs
Google'dan bu yama için gelen Türk arkadaşlar; yama türkçe yerelleştirme ilgili bir sorundan arındırıldı. Şimdi Türkçe işletim sistemi ve yerel ayarlara göre avs tarafından güncellendi. Gayet iyi çalışıyor.
Seems like old "disable shadows" method sometimes crashes the game - file struct has been changed. Please don't push that button. Correct shadows file - in zip, feel free to "load directory" instead.
Other functions seem fine.
Great application! I wanted to know how to enable herald of ash effects. I did add /heraldofash to the exception list whiel disabling effects but it does not appear.
There're five .pet files.
You can always check any rule in misc->GGPKSearch window and then add it to "Disable All Except List".
And don't forget to load backup first if you already disabled effects that you're going to add to "except" list.
Added metadata\particles\herald
metadata\effects\spells\herald
to the list of exceptions, still no herald effects
edit: i did not backup files as you said. what can i do now?
Yo,guys. Who knows, how can i disable with prog only all flame golems skills (mainly - Magma ball skill) , cause its projectiles/terrain explosions on collide/ smoke puffs after explosion - drops fps VERY hard.