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Contributor
Originally Posted by
SickBro
Any way to remove shadows
Shadows options have been changed too often.
If we want to disable them atm, we can export "Metadata\EnvironmentSettings" .env files, change '"shadows_enabled": true' to '"shadows_enabled": false' within and import them back. I.e.:
![](https://i.imgur.com/uG2bqUC.png)
You can replace them with grep/sed-like tools. That's what I use: Releases . ajaxvs/ajTextFinder . GitHub
There're some interesting lines like '"exp_fog_is_enabled": true', '"linear_fog_is_enabled": true', '"use_forced_screenspace_shadows": true'...
Yeah, I should add this to the app. But I'm not sure GGG won't change it in 3.11+. Right now there're too much [s]garbage[/s] [s]source[/s] config files in .ggpk, users can change too much and it's not good.
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Contributor
Originally Posted by
avs
There're some interesting lines like '"exp_fog_is_enabled": true', '"linear_fog_is_enabled": true', '"use_forced_screenspace_shadows": true'...
Yeah, I should add this to the app. But I'm not sure GGG won't change it in 3.11+. Right now there're too much [s]garbage[/s] [s]source[/s] config files in .ggpk, users can change too much and it's not good.
Any luck with delirium fog ? I checked hsls, ffx and env files
github.com/vadash/EZVendor
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Active Member
Originally Posted by
avs
Shadows options have been changed too often.
If we want to disable them atm, we can export "Metadata\EnvironmentSettings" .env files, change '"shadows_enabled": true' to '"shadows_enabled": false' within and import them back. I.e.:
You can replace them with grep/sed-like tools. That's what I use:
Releases . ajaxvs/ajTextFinder . GitHub
There're some interesting lines like '"exp_fog_is_enabled": true', '"linear_fog_is_enabled": true', '"use_forced_screenspace_shadows": true'...
Yeah, I should add this to the app. But I'm not sure GGG won't change it in 3.11+. Right now there're too much [s]garbage[/s] [s]source[/s] config files in .ggpk, users can change too much and it's not good.
Thanks a lot man. It would be amazing if you would add it to your app, yea.
Not a big deal tho , i don't mind playing around with it.
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Member
anyone have tried to disable or null the delirium fog? it lags so much :/
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Contributor
Originally Posted by
poemain01
anyone have tried to disable or null the delirium fog? it lags so much :/
afaik Delirium fog is just two textures with small functions that rotate UV-coords.
You don't have any performance boost when you disable it.
The problem is creation & rendering mass monsters in the fog, not the fog by itself.
Feel free to try tho (warning: manipulations with .ao files. unzip & "Load Directory" - "enabled" or "disabled" folder):
yadi.sk/d/aqAZlXynINVgGQ
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Contributor
Originally Posted by
avs
afaik Delirium fog is just two textures with small functions that rotate UV-coords.
You don't have any performance boost when you disable it.
The problem is creation & rendering mass monsters in the fog, not the fog by itself.
Feel free to try tho (warning: manipulations with .ao files. unzip & "Load Directory" - "enabled" or "disabled" folder):
yadi.sk/d/aqAZlXynINVgGQ
PogU <3. Now we can have our own free poe smoother GitHub - vadash/Path-of-Exile-modding-tool: 3.10+ mod, experimenting
github.com/vadash/EZVendor
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Active Member
Originally Posted by
avs
afaik Delirium fog is just two textures with small functions that rotate UV-coords.
You don't have any performance boost when you disable it.
The problem is creation & rendering mass monsters in the fog, not the fog by itself.
Feel free to try tho (warning: manipulations with .ao files. unzip & "Load Directory" - "enabled" or "disabled" folder):
yadi.sk/d/aqAZlXynINVgGQ
For me its nothing about performance, but that fog makes you not see anything
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Contributor
Originally Posted by
roska
For me its nothing about performance, but that fog makes you not see anything
Yep looks great
github.com/vadash/EZVendor
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Member
why i can't run start.cmd?
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Active Member
Originally Posted by
cipollinoLT
why i can't run start.cmd?
did you follow the install instructions? you need tick the one box manually
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Member
is that still only applies to nvidia cards?
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Contributor
Originally Posted by
omnivore
is that still only applies to nvidia cards?
it works with all gpu. I just paired it with stripped shadow and fog shader
Navigate to folder extracted and delete Shaders folder
github.com/vadash/EZVendor
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Simonfake (1 members gave Thanks to dlr5668 for this useful post)
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Member
Thank you for your work & contribution. Works totally fine, you're a boss!
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Active Member
Playing without that %¤#(=¤#¤#?)ing fog makes the gaming experience at least 100 times better, ty for this
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dlr5668 (1 members gave Thanks to roska for this useful post)
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Member
Ty for you work mate! I have only 1 Question, in underground locations i have black on almost whole screen, like this black.screen.jpg is it problem with my videocard, or i did smthing wrong? ty!