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Member
Whats the value loop timer?
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Member
doesnt get data from poeninja at all
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Member
Doesn't seem to be working? Only has price for chaos
Edit
Completely deleting the plugin seems to have fixed it
Last edited by skules; 07-05-2019 at 05:12 PM.
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Member
has anyone found out how to get this working with the new HUD? I can't get it to compile, i get the error error CS0006: Metadata file 'SharpDX.Direct3D9.dll' could not be found
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Member
it's not compatible with the new hud. I tried to look at the code, but it's too complex for me to fix.
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Member
Yeah, looks like it's a hefty overhaul. This was a great plugin
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Active Member
Originally Posted by
Chaka666
has anyone found out how to get this working with the new HUD? I can't get it to compile, i get the error error CS0006: Metadata file 'SharpDX.Direct3D9.dll' could not be found
I deleted SharpDX.Direct3D9.dll from the solution and instead used SharpDX.Direct3D11.dll and that seemed to fix it.
Last edited by HugKitten; 09-26-2019 at 03:43 AM.
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Member
Originally Posted by
HugKitten
I deleted SharpDX.Direct3D9.dll from the solution and instead used SharpDX.Direct3D11.dll and that seemed to fix it.
What do you mean by deleted from the solution? I can find the 3d11 file but cannot find where I’m meant to delete 3d9.dll from?
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Active Member
Originally Posted by
Chaka666
What do you mean by deleted from the solution? I can find the 3d11 file but cannot find where I’m meant to delete 3d9.dll from?
1) Open it in Visual Studios
2) Right Click 'Solution Ninja Price' in solution explorer (upper right) and pick 'restore NuGet packages'
3) Right click 'Solution Ninja Price' and chose manage NuGet packages for this solution. Uninstall 'SharpDX.Direct3D9'. Click on the browse tab and install 'SharpDX.Direct3D11.dll'. You will have to check project 'Ninja Price' to install to.
4) Open up Ninja's Price's references in solution explorer. (upper right side) It's under ninja price.
5) Right click on ExileCore on references and chose delete
6) Right click on references than add reference. Click browse and browse to ExileCore.dll in PoeHelper and click ok.
7) Click on file at the top and then click 'Save Ninja Price.sln'
Last edited by HugKitten; 09-26-2019 at 07:53 AM.
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Post Thanks / Like - 1 Thanks
Genocyber (1 members gave Thanks to HugKitten for this useful post)
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Member
Thank you for updating the plugin
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Member
Error : CS0006: Metadata file 'SharpDX.Direct3D9.dll' could not be found
Through Visual Studio did not work, tell me what to do
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Member
Thanks heaps for that Kitten, i don't know how you learnt to do any of that, it was a little gibberish to me (i wish it wasn't). It now works perfectly.
Freaksmen: i had issues until i ran the latest version of this plugin and then added the newly compiled chaos value.
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Member
New bug:
PoeHelper \ Plugins \ Source \ Get-Chaos-Value-master \ Price Ninja \ API \ PoeNinja \ API.cs (19,36): warning CS0168: The variable "e" was declared, but was never used.
PoeHelper \ Plugins \ Source \ Get-Chaos-Value-master \ Ninja Price \ Main \ Render.cs (194,44): error CS0117: '"InventoryType" does not contain a definition for "DelveStash".
After everything was done in Visual Studio, appeared
these errors
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Member
Please support exiledApi qvins
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Member
Originally Posted by
HugKitten
1) Open it in
Visual Studios
2) Right Click 'Solution Ninja Price' in solution explorer (upper right) and pick 'restore NuGet packages'
3) Right click 'Solution Ninja Price' and chose manage NuGet packages for this solution. Uninstall 'SharpDX.Direct3D9'. Click on the browse tab and install 'SharpDX.Direct3D11.dll'. You will have to check project 'Ninja Price' to install to.
4) Open up Ninja's Price's references in solution explorer. (upper right side) It's under ninja price.
5) Right click on ExileCore on references and chose delete
6) Right click on references than add reference. Click browse and browse to ExileCore.dll in PoeHelper and click ok.
7) Click on file at the top and then click 'Save Ninja Price.sln'
tried but didn't work for me anyway you could send me the final ninja price.sln ? even if not that was actually fun to explore this, the different language kind of made it harder (maybe why it doesnt work)