STASHIE - a stash managing plugin for PoeHud menu

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  1. #301
    trn555's Avatar Member
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    Stashie started once in a while - randomly - switching destination tabs on its own. I sort items like rare rings and amulets or belts and they go to wrong tabs after a while. Sometimes happens more often than other times.

    Any idea what might be causing this ? poehud updated + stashie dled from the github

    STASHIE - a stash managing plugin for PoeHud
  2. #302
    ShrekIII's Avatar Member
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    I really like stashie, as it exactly does what it is meant to do (and it does it much faster than I could do it).
    There is only one thing I am curious about:

    why doesn't stashie put the splinters into the fragment tab? - for me it always uses the currency tab

  3. #303
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by ShrekIII View Post
    I really like stashie, as it exactly does what it is meant to do (and it does it much faster than I could do it).
    There is only one thing I am curious about:

    why doesn't stashie put the splinters into the fragment tab? - for me it always uses the currency tab
    Learn how to make a good filter.

    Code:
    //Default Tabs
    //Exalted Cards:	ClassName!^QuestItem,ClassName=DivinationCard,BaseName=Abandoned Wealth|BaseName=The Hoarder|BaseName=The Saint's Treasure					:Default Tabs
    Currency:			ClassName!^QuestItem,ClassName=StackableCurrency,path!^Essence,path!^CurrencyBreach,BaseName!=Remnant of Corruption	:Default Tabs
    Divination Cards:	ClassName!^QuestItem,ClassName=DivinationCard						:Default Tabs
    Essences:			ClassName!^QuestItem,path!^CurrencyBreach,ClassName=StackableCurrency|BaseName=Remnant of Corruption|BaseName^Essence:Default Tabs
    Gems:				ClassName!^QuestItem,ClassName^Skill Gem							:Default Tabs
    //Leaguestones:		ClassName!^QuestItem,ClassName=Leaguestone						:Default Tabs
    Splinters: 			ClassName!^QuestItem,path^CurrencyBreach :Default Tabs
    //Jewels:			ClassName!^QuestItem,ClassName=Jewel								:Default Tabs
    Flasks:				ClassName!^QuestItem,ClassName^Flask							:Default Tabs
    //Abyss Jewels:		ClassName!^QuestItem,ClassName=AbyssJewel							:Default Tabs
    //Talisman:			ClassName!^QuestItem,ClassName=Amulet,BaseName^Talisman			:Default Tabs
    //Jewelery:			ClassName!^QuestItem,ClassName=Amulet|ClassName=Ring				:Default Tabs
    //White Items:		ClassName!^QuestItem,Rarity=Normal								:Default Tabs
    
    //Chance Items
    //Sorcerer Boots:			ClassName!^QuestItem,BaseName=Sorcerer Boots,Rarity=Normal			:Chance Items
    Leather Belt:			ClassName!^QuestItem,BaseName=Leather Belt,Rarity=Normal				:Chance Items
    //Occultist's Vestment:	ClassName!^QuestItem,BaseName=Occultist's Vestment,Rarity=Normal		:Chance Items
    //Glorious Plate:			ClassName!^QuestItem,BaseName=Glorious Plate,Rarity=Normal			:Chance Items
    //Ebony Tower Shield:		ClassName!^QuestItem,BaseName=Ebony Tower Shield,Rarity=Normal		:Chance Items
    
    //Vendor Recipes
    //Chisel Recipe:		ClassName!^QuestItem,BaseName=Stone Hammer|BaseName=Rock Breaker,ItemQuality=20	:Vendor Recipes
    //Quality Gems:		ClassName!^QuestItem,ClassName^Skill Gem,ItemQuality>0							:Vendor Recipes
    //Quality Flasks:	ClassName!^QuestItem,ClassName^Flask,ItemQuality>0								:Vendor Recipes
    
    //Maps
    //Shore Shaped:	ClassName!^QuestItem,ClassName=Map,BaseName=Shaped Shore Map		:Maps
    //Strand Shaped:	ClassName!^QuestItem,ClassName=Map,BaseName=Shaped Strand Maps	:Maps
    //Shaped Maps:	ClassName!^QuestItem,ClassName=Map,BaseName^Shaped				:Maps
    //Uniq Maps:		ClassName!^QuestItem,ClassName=Map,Rarity=Unique					:Maps
    //Shaped Spider Forest:		ClassName!^QuestItem,BaseName^Shaped Spider Forest,ClassName=Map								:Maps
    //Vault:		ClassName!^QuestItem,BaseName^Vault,ClassName=Map								:Maps
    Maps:		ClassName!^QuestItem,ClassName=Map								:Maps
    Offerings: ClassName!^QuestItem,ClassName=LabyrinthMapItem :Maps
    Fragments: ClassName!^QuestItem,ClassName=MapFragment :Maps
    
    //Chaos Recipe LVL 2 (unindentified and ilvl 60 or above)
    Weapons:		!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Chaos Recipe
    Jewelry:		!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Ring|ClassName=Amulet 	:Chaos Recipe
    Belts:			!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Belt 					:Chaos Recipe
    Helms:			!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Helmet 					:Chaos Recipe
    Body Armours:	!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Body Armour 				:Chaos Recipe
    Boots:			!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Boots 					:Chaos Recipe
    Gloves:			!Elder,!Shaper,ClassName!^QuestItem,!identified,Rarity=Rare,ilvl>=60,ClassName=Gloves 					:Chaos Recipe
    
    //Exalt Shard Recipe (shaper base)
    //Shaper Weapons:		!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Shaper Exalt Shard
    //Shaper Jewelry:		!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Ring|ClassName=Amulet 	:Shaper Exalt Shard
    //Shaper Belts:			!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Belt 					:Shaper Exalt Shard
    //Shaper Helms:			!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Helmet 					:Shaper Exalt Shard
    //Shaper Body Armours:	!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Body Armour 				:Shaper Exalt Shard
    //Shaper Boots:			!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Boots 					:Shaper Exalt Shard
    //Shaper Gloves:			!Elder,Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Gloves 					:Shaper Exalt Shard
    
    //Exalt Shard Recipe (elder base)
    //Elder Weapons:		Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Elder Exalt Shard
    //Elder Jewelry:		Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Ring|ClassName=Amulet 	:Elder Exalt Shard
    //Elder Belts:			Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Belt 					:Elder Exalt Shard
    //Elder Helms:			Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Helmet 					:Elder Exalt Shard
    //Elder Body Armours:	Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Body Armour 				:Elder Exalt Shard
    //Elder Boots:			Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Boots 					:Elder Exalt Shard
    //Elder Gloves:			Elder,!Shaper,ClassName!^QuestItem,Rarity=Rare,ClassName=Gloves 					:Elder Exalt Shard
    
    //Splinters
    
    //Rarity Stashing
    Uniques:			ClassName!=LabyrinthMapItem,ClassName!^QuestItem,ClassName!^Flask,ClassName!=Map,Rarity=Unique					:Rarity Stashing
    Rares:				ClassName!=LabyrinthMapItem,ClassName!^QuestItem,ClassName!^Flask,ClassName!=Map,Rarity=Rare						:Rarity Stashing
    Magics:				ClassName!=LabyrinthMapItem,ClassName!^QuestItem,ClassName!^Flask,ClassName!=Map,Rarity=Magic					:Rarity Stashing
    Whites:				ClassName!=LabyrinthMapItem,ClassName!^QuestItem,ClassName!^Flask,ClassName!=Map,Rarity=Normal,path!^CurrencyBreach,BaseName!=Remnant of Corruption			:Rarity Stashing

  4. #304
    uumas's Avatar Active Member
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    As of now the plugin opens the correct stash tabs with multiple seconds delay but fails to reliably put the items in it after opening the tab.

    It throws the "Error opening Stash: 6s. Inventory type is: NormalStash."
    (6s is the name of one of my stashtabs)

    edit: seems fixed after the very recent update to PoEHud
    Last edited by uumas; 06-03-2018 at 06:53 AM.

  5. #305
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Updated code to support corrupted gems ( vaal gems ) dropped into xyz stash tab.


    let me know if this was already supported and I just re-implemented the wheal



    syntax
    Vaal Gems: ClassName^Skill Gem,corrupted efault Tabs\r\n

  6. Thanks Sithylis (1 members gave Thanks to GameHelper for this useful post)
  7. #306
    jizzus1bc's Avatar Member
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    Can't seem to run this in 3.3, am I missing something?

  8. #307
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by jizzus1bc View Post
    Can't seem to run this in 3.3, am I missing something?

    works fine for me, make sure it's updated and poehud is updated.
    delete old folders and stuff.

  9. #308
    omgree's Avatar Member
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    Can this pluggin take out items from chaos-recipe tabs and than quick sell while i open trade window?

    Currently im using Full Rare set manager to take the items from tabs and move to stash plugin to quick put in trade window, but i think its not the best way

  10. #309
    jizzus1bc's Avatar Member
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    Originally Posted by zaafar View Post
    works fine for me, make sure it's updated and poehud is updated.
    delete old folders and stuff.
    Interesting, I deleted my poehud and redownloaded the newest version and downloaded it and I just can't seem to even make it show up under installed plugins


    Seem to be missing a DLL file?

  11. #310
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by jizzus1bc View Post
    Interesting, I deleted my poehud and redownloaded the newest version and downloaded it and I just can't seem to even make it show up under installed plugins


    Seem to be missing a DLL file?
    Show me your poehud directory
    And your poehud plugin folder and
    Stashie folder.

    ( screenshots )

  12. #311
    jizzus1bc's Avatar Member
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    Originally Posted by zaafar View Post
    Show me your poehud directory
    And your poehud plugin folder and
    Stashie folder.

    ( screenshots )

    https://puu.sh/AzHjd/1942364a77.png
    https://puu.sh/AzHjy/667e04a8ee.png
    https://puu.sh/AzHpa/0674c03c92.png
    https://puu.sh/AzHnW/90e70bc1c5.png

    What am I not getting?

  13. #312
    uumas's Avatar Active Member
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    You downloaded the wrong files. What you put in is the raw sourcecode files and not the compiled. Go to the Release tab on the plugin's github or use PluginsUpdater plugin in PoEHud if you have that. Stashie is a single ".dll" file since a few releases so dont be confused about that

  14. Thanks GameHelper (1 members gave Thanks to uumas for this useful post)
  15. #313
    frozzarn's Avatar Member
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    I've started getting these wierd errors where the tab settings suddenly change.
    It can run flawless for hours and then suddenly it just mixes up the tabs in the settings.
    Eg switches the quad tab with flasks and jewels for the unique tab and tries to put currency in the map tab and the other way around.
    Forcing me to switch back everything in the settings tab of Stashie, which gets rather tedious after doing it a few times a day.

    Has anyone else encountered something like this? Never had a problem before incursion.

    Edit:
    Basicly the same thing trn555 mentions here:
    Originally Posted by trn555 View Post
    Stashie started once in a while - randomly - switching destination tabs on its own. I sort items like rare rings and amulets or belts and they go to wrong tabs after a while. Sometimes happens more often than other times.

    Any idea what might be causing this ? poehud updated + stashie dled from the github
    Last edited by frozzarn; 06-05-2018 at 06:20 PM. Reason: added quote

  16. #314
    uumas's Avatar Active Member
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    My Error 'Error opening Stash: 6s. Inventory type is: NormalStashfrom' from a few days ago is back.

    What i did:
    1.Change the name of an unused stashtab
    2.Change the location of the stashtab still used to store unique items
    3.Move the renamed stashtab from "1." to the previous location of the stashtab of "2."
    4.Changed the stashie settings in the poehud menu (note: my list of stashtabs is 100% correct. changed names are changed aswell as locations are updated)

    What i tried so far:
    1. Delete config.ini from stashie plugin and reconfigure -> Didn't fix the issue
    2. Restarted PoEHud several times -> Didn't fix the issue
    3. Redownloaded the PoEHud.exe -> Didn't fix the issue
    4. Change the destinationTab of my Uniqueitem setting to a new until then unused tab (no location or name change) -> Plugin, Stashie: Error in function: Render: The Objectreference was not set to a specific Objectinstance. (my own translation cause the error gets shown in german for me)
    Behaviour in case 4. :The Stash gets changed correctly immediately then a unnecessary delay of about half a second. Thenafter the items get moved from inventory to stash and the mentioned error pops up

    Edit: When having the destinationTab open before pressing the sort Hotkey everything works as expected
    5. Restarting the Computer -> FIXED THE ISSUE

    there should still be a look at it as i never had to do that before and is extremely weird...
    Last edited by uumas; 06-06-2018 at 03:35 AM.

  17. #315
    jizzus1bc's Avatar Member
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    Originally Posted by uumas View Post
    You downloaded the wrong files. What you put in is the raw sourcecode files and not the compiled. Go to the Release tab on the plugin's github or use PluginsUpdater plugin in PoEHud if you have that. Stashie is a single ".dll" file since a few releases so dont be confused about that
    Wow, holy shit dude thanks for clearing that up.

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