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Banned
Is it possible to make mtx on ur skills and is it more bannable?
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Member
Hi, I need a help to remove the burning effect on monster's corpses.
Not sure the fire damage is from Herlad of Ash or Abberath's Hooves tho.
I have tried to empty the file :
Metadata\Effects\StatusAilments\Ignited.epk
But it doesn't work and I have no idea what's wrong with that.
fire.JPG
I have successfully disabled the Herlad of Ash, Herlad of Ice, the fire/ice explosion and the the frozen corpse shatter effects.
Now, I struggle to figure out how to cancel the fire on corpses.
Any suggestions or solutions? I will be much appreciated. Thx
Last edited by q01i6m3; 11-03-2018 at 02:04 AM.
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Banned
Originally Posted by
q01i6m3
Hi, I need a help to remove the burning effect on monster's corpses.
Not sure the fire damage is from Herlad of Ash or Abberath's Hooves tho.
I have tried to empty the file :
Metadata\Effects\StatusAilments\Ignited.epk
But it doesn't work and I have no idea what's wrong with that.
fire.JPG
I have successfully disabled the Herlad of Ash, Herlad of Ice, the fire/ice explosion and the the frozen corpse shatter effects.
Now, I struggle to figure out how to cancel the fire on corpses.
Any suggestions or solutions? I will be much appreciated. Thx
try setting duration to 0 for all the burning stuff in metadata>particles>conditions
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Member
does anyone know the reason why i can't change the format of .dds files in art folder to .png files?
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Member
Capture.jpg
Hello, can anyone kindly help me. I bought the MTX for ice golem and godly damm the ice mist has crashed my pc in delves due to the amt of mist it created in high delves.
Any kind soul can point to me where i can disable the mist effect as well as the effects from the ice golem's skills, please?
I have tried Metadata\Effects\Microtransactions\Spells\golems\cold
but it seems like the wrong one..
Last edited by hUi33; 11-26-2018 at 03:11 AM.
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So you bought an MTX and now wants to delete it.
Lol why bought it in the first place dude.
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Member
Originally Posted by
zaafar
So you bought an MTX and now wants to delete it.
Lol why bought it in the first place dude.
who would have know that the mtx will produce a mist on every hit on the monsters? that is so bad from a designing point of view...
and now we can have 9 golems...
so if the golems can hit 3 times a sec that's 3 mist per golem x by 6 ice golems... can u imagine the mist count by golems in 600 delves with 30 monsters.. :P
it's oki on maps, like as long the monsters die within a few secs. So mapping don;t really cause any problem.
It's just in high delve, at the event where tons of monsters keep spawning and the mist build up too fast in a small area.
Last edited by hUi33; 11-27-2018 at 01:15 AM.
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Member
Can I get some help enabling the clouds in the smoke phase of Chimera (T16)? Makes the boss impossible to find when he's hiding in them.
Sorry if this has already been answered; tried searching thread but all results just directed me back to original post.
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Originally Posted by
hUi33
who would have know that the mtx will produce a mist on every hit on the monsters? that is so bad from a designing point of view...
and now we can have 9 golems...
so if the golems can hit 3 times a sec that's 3 mist per golem x by 6 ice golems... can u imagine the mist count by golems in 600 delves with 30 monsters.. :P
it's oki on maps, like as long the monsters die within a few secs. So mapping don;t really cause any problem.
It's just in high delve, at the event where tons of monsters keep spawning and the mist build up too fast in a small area.
Talk to GGG representatives to resolve this issue. Pretty sure there would be a way to disable it in the game.
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Member
@bSun0000 Is it possible, with that no effects patch, to keep all of the sounds?
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Contributor
Originally Posted by
Phoenix13
@bSun0000 Is it possible, with that no effects patch, to keep all of the sounds?
With my current half-automated trash-tier scripts - no, too much work. It is already annoying to keep up with updates, i don't want to do it with multiple versions of my packs.
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Member
Originally Posted by
bSun0000
With my current half-automated trash-tier scripts - no, too much work. It is already annoying to keep up with updates, i don't want to do it with multiple versions of my packs.
Hi, mate will you make resized textures for 3.5 patch?
Last edited by Spaks123; 12-07-2018 at 05:38 AM.
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Contributor
Originally Posted by
Spaks123
Hi, mate will you make resized textures for 3.5 patch?
Yep, already working on it. 31% done.
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Post Thanks / Like - 5 Thanks
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Member
Thx alot for your work :O o.o
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Active Member
Seriously, the reduced textures are so good for reducing load times on hdd's. Don't even need all, just some select ones that make little difference graphically, and it's usually enough so you no longer dc on the first start of the game when it put you into crowded town. Thank you a lot for your work!