Initially I was using the Hunter deck to "Tracking Bug" my wins, but after seeing some potential with the class I decided to put some effort into building a nice deck.
This deck has carried me from one star silver all the way to two star Master with a very nice W/L Ratio. Its built around cheap beast to be buffed with Unleash the Hounds
The Goods:
2 x Unleash the Hounds
2 x Tracking
2 x Explosive trap
2 x Bloodfen Raptor
2 x Dire Wolf Alpha
2 x River Crocolisk
2 x Scavenging Hyena
2 x Starving Buzzard
2 x Animal Companion
2 x Ironfur Grizzly
2 x RazorFen Hunter
2 x Silverback Patriarch
2 x Multi-Shot
1 x Savannah Highmane
1 x Core Hound
The Strategy:
Keep your opponents board clear, especially of taunt minions, as much as possible. Use Multi-Shot and Explosive trap to keep them at bay while you protect yourself and cheap minions with taunt beast. Use Starving Buzzard and Tracking to find your Unleash the Hounds. You'll want to bide your time while you stack your hand and slowly chip away health with Steady Shot. Once you have 7-8 Mana crystals and a clear path to your opponents hero, unload cheap beast (or core hound / highmane if you have the mana. Follow up with Unleash the hounds in the same turn, and destroy the opponent. If you got the coin, I suggest trying to save it until this turn. The goal here is to win the turn you use unleash. By this point in the game you should have chipped the heath down with steady shot to a point where this is possible.
The Don'ts:
Don't unleash too early, if you aren't able to take out your opponent in one turn you are leaving yourself wide open, the minions in this deck can be cleared out very quickly. Don't drop all your minions in one turn without unleash, or slowly drop them each turn; your opponent will most likely kill them as they are dropped and/or consecrate before you get unleash out. Don't panic. You may find yourself with low health before you are able to turn it around, it's OK. The next draw can always win it for you.
The Drawback:
High health taunt minions and divine shield are the most difficult to deal with, I'm considering throwing in some removal cards for these situations. Outside of this however I have found no other serious counters.
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I am open to feedback and improvements! I've only been playing for a week so I'm sure I've overlooked something. If you decide to try it out, let me know how it goes.