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  1. #1
    rpetty1984's Avatar Member
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    CE help for MH2015 bot

    Im working on a personal bot for Marvel Heroes 2015. current the little bot just auto uses medkits when health is at a provided % and uses AOE on a loop(nothing special). Anyways my question is about how i would go about auto pickup?

    when you kill a enemy all the loot is dropped onto the ground, were you can then pick it up. Ive yet to be able to find a addresses that relates to the objects that are currently on the ground.

    The only thing i have found relating to the items on the ground is a Count. For every item on the ground there is a 4 byte value that increases and decreases with the number of items on the ground(Exact amount).

    Im just looking for some useful tips or techniques on how i would go about finding any useful address relating to those items on the ground. Or how i can use the address i did find(the one containing the number of items on ground) to help with this.

    Im just looking for a general ideas on how i would go about finding the addresses.

    CE help for MH2015 bot
  2. #2
    karnkore's Avatar Member
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    You have the count, so see what reads that address and what writes to it, find the assembler code, note down address, make a pattern from it, open game in ida pro, search for the pattern, find some functions there, eventually you will have a rough idea of what is going on. The items on the ground are most likely stored in a continuous array or linked list. Look how things are accessed from the stack or base pointer and you can start mapping out the structs.

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