I think the main focus assist games hacking should be done with the Lua scripting engine you can do anything you want in the game here was no bypass required
you can get all of the Entities in game
Code:
function DumpEntities()
local ents = System.GetEntities()
System.Log("Entities dump")
local pos = e:GetPos()
local ang = e:GetAngles()
System.Log("[" .. tostring(e.id) .. "]..name=" .. e:GetName() .. " clsid=" .. e.class .. format(" pos=%.03f,%.03f,%.03f", pos.x, pos.y, pos.z) .. format(" ang=%.03f,%.03f,%.03f", ang.x, ang.y, ang.z))
end
end
you can edit the UI you can modify game values and much much more you do not have to recompile the scripts to use them
just modifying go I have decompile all of the scripts and I will post them at the bottom so please post what you find and what
you do it would be interesting to see a custom menu
https://dl.dropboxusercontent.com/u/...scriptsbin.rar