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Originally Posted by
clozer
can someone upload the new ct file?
take 1-6.ct and use the new offsets. This should work
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Member
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Member
when i go to the xis engine folder after using 알집 the iexplore folder doesn't open for me and auto deletes if i right click it. Any idea on how to fix?
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Also getting crashes, don't workin' at all
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upload .ct file last update please
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will upload the script when im home (5hrs or so), bc some people cant copy code in a text file.
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Private
Originally Posted by
KampfMuffin
will upload the script when im home (5hrs or so), bc some people cant copy code in a text file.
Don't worry, here it is:
1-14
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Post Thanks / Like - 2 Thanks
asdasd888,
seank (2 members gave Thanks to keiprox for this useful post)
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Member
Originally Posted by
keiprox
Don't worry, here it is:
1-14
wow thanks is working but
how to setting aim headshot
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So what language does CE use, how hard would it be to implement a smooth aim. The scripts are in Lua? Im guessing prediction shouldn't be that hard if you could get coords over time
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Originally Posted by
Cgbuyer
So what language does CE use, how hard would it be to implement a smooth aim. The scripts are in Lua? Im guessing prediction shouldn't be that hard if you could get coords over time
Look at the script yourself. I dont think its using lua.
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Im not a scripter though but I can script. Ima professional CGI Animator/Retailer by trade
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Originally Posted by
yoims
when i go to the xis engine folder after using 알집 the iexplore folder doesn't open for me and auto deletes if i right click it. Any idea on how to fix?
This seems like a real strange problem that probably has an easy solution that I am just missing. Anyone know?
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when i try to click on "Your system supports DBVM" my laptop crash immediatly, how can fix this ?
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Originally Posted by
Cgbuyer
Im not a scripter though but I can script. Ima professional CGI Animator/Retailer by trade
The script is in assembly, unless you know asm id suggest you avoid tampering with it. pushing wrong values in the wrong registers can cause the game to crash, which as far as i know envitably triggers log submission to blizzard.
Anyways what i would like to know is the last time i used this it got detected...any way to prevent it? or tips?
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Last edited by black550; 01-16-2017 at 07:55 PM.