I found that sometime the overlay wont update .
For example a ground circle of players will not update players position
edit:
I will capture a screenshot
something like that, the overlay wont redraw instantly
I found that sometime the overlay wont update .
For example a ground circle of players will not update players position
edit:
I will capture a screenshot
something like that, the overlay wont redraw instantly
Last edited by takayo72; 04-16-2020 at 09:43 AM.
anybody else has any issue?
I had no issues. Hud Was running yesterday for 6 hours.
think this is an old bug, the chat line change function will "skip" the string if the system message appear at the same time
Bug 1.jpg
& the CurrentHealingPerSecond & CurrentEffectiveHealingPercent still not fixed as the changelog stated (not test the CurrentDamageTakenPerSecond)
the number can show only enable to show the healing number in game
Last edited by s4000; 04-18-2020 at 10:58 PM.
& the old bug that IMonsterPack show only 1 blue elite if the monster type is "Primordial Scavenger"
Happens to me sometimes, usual from THD i think soo.
Happens to me too. Not only for WD, but for whole party sometimes. The ground circle and the label remain in place even if the party moved away.
I am having this problem this week since I updated build, the Hud Freezes totally and I it "unfreezes" after 20-30sec and freezes again, thought it was so much plugins running and sounds in the build, but got clean install and stills have this problem.
It takes long time to load Hud interface also (even if it is a clean install)
I do not have poor cpu and gpu, just to clarify if it was hardware issue.
Hi all
since approx. 30min I will also get strange TH update issues.
1) TH takes longer than normal to start
2) In game when entering a rift the minimap will initially show starting area with layout and mobs. Some seconds later it will suddenly freeze up for approx. 10-20sec and un-freeze. As long as I stay in this map everything works as it should.
Entering the next level the problem reappears as described above.
Not tested in a Greater Rift but I would assume that it will be the same (can post more information later).
Also worth mentioning: I did not have this issue prior to today as reported by other users.
Perhaps Blizzards latest maintenance, done this morning, has something to do with it?
UPDATE: Tested again at 19:50 CET and everything's working normally again (GR included).
Last edited by IronAiden; 04-23-2020 at 12:54 PM. Reason: Update
Same here. This is weird.
yeah same here, all time overlay freeze and THUD crash.
Today I reached GR 70 on my seasonal and I started to experience screen freeze (3-5 sec at most) and lag (not all the time but sometimes) and even in town when I close or open something it takes a long to THUD get synchronized with D3 game state..
I have been playing few days now and did not experience any problems before today.
I thought it was higher GRs and THUD having all kind of anti-piracy stuff running that makes it too slow to keep up with screen updates even my computer is 1 year old and pretty decent.
OFC some badly coded plugin can be causing similar probs but I have not touched my plugins except these two:
DAV_BossCDPlugin.cs (new)
BountiesTracking.cs (updated)
Last edited by JarJarD3; 04-23-2020 at 02:07 PM. Reason: typo
I have the same issue yesterday, now I use the old 20.3.9 version & everything is good.
Not sure if this is coursed by the window update