19.9.23.0 potion stats = 0 menu

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  1. #1
    User5981's Avatar First Dev On The Internet
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    19.9.23.0 potion stats = 0

    Potion stats in inventory are equal to 0, when holding F3 pressed the values are correct, when F3 is unpressed they go back to 0.

    Edit :
    NOTE: now all cached item stats are refreshed once in every second if the item is in the stash or inventory
    - It works fine with legendary gems :-)
    - Does this involve equipped items ? (it looks like it's not)
    Last edited by User5981; 09-23-2019 at 03:22 AM.
    Supported version for all Resu plugins

    19.9.23.0 potion stats = 0
  2. #2
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    what does "stats = 0" mean ?
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  3. #3
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    what does "stats = 0" mean ?
    foreach (var perfection in item.Perfections)
    {
    var CurStat = perfection.Cur; // = 0
    var MaxStat = perfection.Max; // maybe = 0 too
    }
    Last edited by User5981; 09-23-2019 at 04:00 AM.
    Supported version for all Resu plugins

  4. #4
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    try this please:
    Zippyshare.com
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  5. #5
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    try this please:
    Zippyshare.com
    fixed for that problem, thanks :-)

    now, are these supposed to auto update every second ? (they don't)

    var Items = Hud.Game.Items.Where(i => i.Location == ItemLocation.Head || i.Location == ItemLocation.Torso || i.Location == ItemLocation.Torso || i.Location == ItemLocation.RightHand || i.Location == ItemLocation.LeftHand || i.Location == ItemLocation.Hands || i.Location == ItemLocation.Waist || i.Location == ItemLocation.Feet || i.Location == ItemLocation.Shoulders || i.Location == ItemLocation.Legs || i.Location == ItemLocation.Bracers || i.Location == ItemLocation.LeftRing || i.Location == ItemLocation.RightRing || i.Location == ItemLocation.Neck);
    foreach (var Item in Items)
    {
    var ObjectCurrentDurability = Item.StatList.FirstOrDefault(i => i.Id.Contains("Durability_Cur"));
    var ObjectMaxDurability = Item.StatList.FirstOrDefault(i => i.Id.Contains("Durability_Max"));
    }
    Supported version for all Resu plugins

  6. #6
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    what do you mean they don't update?
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  7. #7
    User5981's Avatar First Dev On The Internet
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    Originally Posted by KillerJohn View Post
    what do you mean they don't update?
    I used to press F3 to get the actual value,
    Is Durability_Cur supposed to be populated with the actual value each second now?
    Supported version for all Resu plugins

  8. #8
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    only inventory and stash locations are auto-updated to to performance considerations, but I'll add the "body" parts later too
    Last edited by KillerJohn; 09-23-2019 at 09:21 AM.
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  9. #9
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    Ok great :-)
    Supported version for all Resu plugins

  10. #10
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    please test and report thanks
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  11. #11
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    Originally Posted by KillerJohn View Post
    please test and report thanks
    Yep I already saw that and updated my plugin yesterday :
    https://www.ownedcore.com/forums/dia...ml#post4069829 ([v8.0] [INTERNATIONAL] [Resu] EquippedItemDurabilityPlugin)
    It works perfectly thank you :-)
    Supported version for all Resu plugins

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