Dear,
Someone have an idea where I get the information if a Monster is buffed with different debuffs by sno id , to display monsters debuff with burning firebird ?
In IMonster is an example for Illusion, but I have problems to find some explainations around them which I could try to use ?
bool Illusion { get; } // equals to (IMonster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_0_Visual_Effect_None, 264185, 0) != 0)
thx for any ideas.