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How to disable legendaries names completely?
Hi,
I used these two lines below in PluginEnablerOrDisabler.plugin.cs to disable legendaries name that drops and in inventory. However, when an ancient drops there is still the label of ancient on ground. Is there a way to disable this (for ancients & primals)?
Is it possible also to disable the "A" on items for ancients in stash and inventory?
Code:
Hud.GetPlugin<HoveredItemInfoPlugin>().Enabled = false;
Hud.GetPlugin<ItemsPlugin>().LegendaryDecorator.Enabled = false;
Last edited by jpgaming262; 04-25-2018 at 08:56 AM.
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Contributor
Change name PluginEnablerOrDisabler.plugin.css to PluginEnablerOrDisabler.plugin.cs
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Originally Posted by
SeaDragon
Change name PluginEnablerOrDisabler.plugin.css to PluginEnablerOrDisabler.plugin.cs
Hi,
Yes it's on .cs I made a typo on original post. I will edit.
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Contributor
The code should work...
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Member
Originally Posted by
SeaDragon
The code should work...
I just tested it again to be sure and double checked my config to disable these plugins.
When I check my inventory I can see "A" for ancients items and "P" for primals. Also I did a quick rift and a legendary dropped and it said it was ancient on ground :S
I think there was the name of the item on ground too which I don't want.
edit: I know PluginEnablerOrDisabler.plugin.cs loads fine because I remove the comment on the line to remove the grey item and it works.
Last edited by jpgaming262; 04-25-2018 at 12:56 PM.
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I can post screenshots if needed
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Contributor
Originally Posted by
jp777cmoe
Hi,
I used these two lines below in PluginEnablerOrDisabler.plugin.cs to disable legendaries name that drops and in inventory. However, when an ancient drops there is still the label of ancient on ground. Is there a way to disable this (for ancients & primals)?
Is it possible also to disable the "A" on items for ancients in stash and inventory?
To disable A and P try:
Code:
Hud.GetPlugin<InventoryAndStashPlugin>().AncientRankEnabled= false;
To remove item label try:
Code:
Hud.GetPlugin<ItemsPlugin>().Enabled = false;
or if u stell need some functions from this plugin than
Code:
Hud.GetPlugin<ItemsPlugin>().LegendaryDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().AncientDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().PrimalDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().SetDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().AncientSetDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().PrimalSetDecorator.Enabled = false;
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Post Thanks / Like - 1 Thanks
jpgaming262 (1 members gave Thanks to MrOne for this useful post)
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Member
Originally Posted by
MrOne
To disable A and P try:
Code:
Hud.GetPlugin<InventoryAndStashPlugin>().AncientRankEnabled= false;
To remove item label try:
Code:
Hud.GetPlugin<ItemsPlugin>().Enabled = false;
or if u stell need some functions from this plugin than
Code:
Hud.GetPlugin<ItemsPlugin>().LegendaryDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().AncientDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().PrimalDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().SetDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().AncientSetDecorator.Enabled = false;
Hud.GetPlugin<ItemsPlugin>().PrimalSetDecorator.Enabled = false;
That fixed it. Big thanks!
I no longer have A & P items. I did a rift and some items dropped and no label for names or ancients. After IDing them I got an ancient.
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Member
I remove the comments for Hud.GetPlugin<ItemsPlugin>().LegendaryDecorator.Enabled = false;
It works too I have no idea what that command does.