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Member
Originally Posted by
SeaDragon
I use a simple HTTP protocol, not Apache
A simple double click EXE runs to get a local server, but it can't support HTTPS
Code:
HTTP/1.1 200 OK
Content-Length: 9
18.3.24.1
It is best for KJ to change pastebin with github or something similar as i couldn't find a simple way to use https in localhost which doesn't requires self-signing.
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Member
TH doesn't show players names in stats table (where we can see dmg, cd, aoe and etc of all party when aim mouse on our portrate)
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Member
Originally Posted by
DysfunctionaI
Here you go:
daf.txt
That's with the current latest version 18.3.25.0
This is what daf.txt says when you're in a game, trying to run HUD and it appears to run VERY slowly. It's still displaying everything but only updating a few times per second. Task Manager says the HUD process is eating up my CPU as well.
This is the same problem that others have reported before me. The only solution is to make a new game, launch HUD, and see if it works. That leads me to believe it has something to do with the current game you're in.
i have same issue
sometime its working fine and sometime after making NG my CPU usage of HUD goes crazy and it doesnt refresh properly only once every few seconds
restarting HUD in same game doesnt fix it but when i closed HUD made ng and started HUD again then it works
strange thing is that i am playing in a party it doesnt happen to other players which are in party with me in that same game, only to me
i will stick to enigma's maphack until it gets fixed since it happens quite often after NG
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Originally Posted by
DysfunctionaI
Here you go:
daf.txt
That's with the current latest version 18.3.25.0
This is what daf.txt says when you're in a game, trying to run HUD and it appears to run VERY slowly. It's still displaying everything but only updating a few times per second. Task Manager says the HUD process is eating up my CPU as well.
This is the same problem that others have reported before me. The only solution is to make a new game, launch HUD, and see if it works. That leads me to believe it has something to do with the current game you're in.
thanks... it looks like it can't scan properly, but does not log the reason. I'll review the code and add more logging...
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Originally Posted by
sekinator
i have same issue
sometime its working fine and sometime after making NG my CPU usage of HUD goes crazy and it doesnt refresh properly only once every few seconds
restarting HUD in same game doesnt fix it but when i closed HUD made ng and started HUD again then it works
strange thing is that i am playing in a party it doesnt happen to other players which are in party with me in that same game, only to me
i will stick to enigma's maphack until it gets fixed since it happens quite often after NG
logs\daf.txt please
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Contributor
Can you add a parameter and use the old HTTP instead of HTTPS to complete the version validation?
Or simply to change a more reliable approach?
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is github ok for everybody?
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Post Thanks / Like - 2 Thanks
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Active Member
Originally Posted by
KillerJohn
is github ok for everybody?
Ok here but other sites too. No problem from EU.
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Contributor
Originally Posted by
KillerJohn
is github ok for everybody?
This needs testing, I can't represent all Chinese people, at least I can access GitHub and HTTPS's pastebin.com, but some people can't access it. I don't know if they can access GitHub.
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Post Thanks / Like - 1 Thanks
xblade2k7 (1 members gave Thanks to KillerJohn for this useful post)
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I need daf.txt from people with problems... please...
(using the latest version)
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Member
Hi !
I have message "unable to retrieve latest version info for TurboHUD"
I'm using the latest version TH.
daf.txt
2018.03.25 20:45:23.328 scan started
2018.03.25 20:45:23.678 scan finished in 182 ms
2018.03.25 20:51:19.487 block reallocated: LevelArea
2018.03.25 20:51:19.487 scan started
2018.03.25 20:51:19.620 retry: can't find actor container
2018.03.25 20:51:19.620 scan started
2018.03.25 20:51:19.959 retry: can't find actor container
2018.03.25 20:51:19.959 ERROR: can't find actor container
2018.03.25 20:51:19.965 scan started
2018.03.25 20:51:20.142 retry: can't find actor container
2018.03.25 20:51:20.142 scan started
2018.03.25 20:51:20.749 scan finished in 175 ms
2018.03.25 20:51:25.160 block reallocated: ActorContainer
2018.03.25 20:51:25.160 block reallocated: AcdContainer
2018.03.25 20:51:25.160 scan started
2018.03.25 20:51:25.321 retry: can't find actor container
2018.03.25 20:51:25.321 scan started
2018.03.25 20:51:25.460 retry: can't find actor container
2018.03.25 20:51:25.466 ERROR: can't find actor container
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do you have access to pastebin.com?
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Member
Hey guys. any idea? Got no process in taskmanager and no daf.txt is created.
exceptions.txt says:
2018.03.25 22:09:22.541 error while initializing overlay (SharpDX.SharpDXException: HRESULT: [0x887A0001], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_INVALID_CALL/InvalidCall], Message: Unknown
bei SharpDX.Result.CheckError()
bei SharpDX.DXGI.Factory.CreateSwapChain(ComObject deviceRef, SwapChainDescription& descRef, SwapChain swapChainOut)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei Turbo.Basic.Overlay..ctor(IController )
bei Turbo.Basic.EngineBase..ctor(ConfigBase , HotkeyConfigBase ))
2018.03.26 01:36:07.536 error while initializing overlay (SharpDX.SharpDXException: HRESULT: [0x887A0001], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_INVALID_CALL/InvalidCall], Message: Unknown
bei SharpDX.Result.CheckError()
bei SharpDX.DXGI.Factory.CreateSwapChain(ComObject deviceRef, SwapChainDescription& descRef, SwapChain swapChainOut)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei Turbo.Basic.Overlay..ctor(IController )
bei Turbo.Basic.EngineBase..ctor(ConfigBase , HotkeyConfigBase ))
2018.03.26 01:37:13.839 error while initializing overlay (SharpDX.SharpDXException: HRESULT: [0x887A0001], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_INVALID_CALL/InvalidCall], Message: Unknown
bei SharpDX.Result.CheckError()
bei SharpDX.DXGI.Factory.CreateSwapChain(ComObject deviceRef, SwapChainDescription& descRef, SwapChain swapChainOut)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei SharpDX.Direct3D11.Device.CreateWithSwapChain(DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels, SwapChainDescription swapChainDescription, Device& device, SwapChain& swapChain)
bei Turbo.Basic.Overlay..ctor(IController )
bei Turbo.Basic.EngineBase..ctor(ConfigBase , HotkeyConfigBase ))
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Member
Thank so much for this KJ works like a charm! Only thing i noticed is party names are not on the mini map like they use to be(not critical just throwing it out there)