Sometimes when checking the map while having lots of stuff on screen (PaintWorld stuff from EliteMonsterSkillPlugin, EliteCirclesPlugin, PlayerSkillPlugin, OtherPlayersPlugin etc.) can result in not really seeing anything from the map. Is it possible to hide these somehow?
I know stuff drawn with PaintTopInGame(ClipState clipState) can be hidden with if (clipState != ClipState.BeforeClip) return; but is there anything we could do with PaintWorld(WorldLayer layer) items?