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Member
please revert GetData<T>
hello John!
I'd like to ask you to add back the GetData and SetData methods you removed today to IActor because I used in in my TurboHUD MOD (called TurboMOD (TurboMod)).
Many of the features stored extra info for monsters and players.
please please please!
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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Nice try! Except it is not...
Multiple people drew my attention to your thread about your so called "TurboMOD", and I am highly confident it is a scam 
Even if I would want to revert my changes, it wouldn't be done just to feed your "1 minute spotlight" on OwnedCore.
It is not possible to alter the exe file with ConfuserEx and even if it would be possible, it would be so hard you definitely wouldn't be able to alter my code such a way to add skill casting.
Proof please or even better: just go to hell!
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Member
I am not scamming anybody! Now you removed SetData so I need to to lots of changes to my code
Is there any chance you can add it back and then I can show you proof by a release?
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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Originally Posted by
turbomod
I am not scamming anybody! Now you removed SetData so I need to to lots of changes to my code

Is there any chance you can add it back and then I can show you proof by a release?
no.
waiting for proof ^^
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Member
I managed to add new properties to IMonster so GetData is no longer needed.
Preview is released for proof, John.
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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Savvy ? 🐒
Originally Posted by
turbomod
Uploaded first release for proof. Lots of changes will come so do not think it is final!
Hi,
First, I must say i'm impressed, you seems to have succeeded where I failed (KJ asked me some times ago to try reversing hud ;p)
I haven't run your patched exe but it looks ok, and your plugins/interfaces are in a good shape.
Looks like it come from a seasoned programmer ; )
Really, thanks for the PoC and proving me I was wrong..
But why release it to the public ?
It's pretty obvious than KJ don't want automation with hud, and I don't want to see this lovely tool go to oblivion because of reasons..
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Post Thanks / Like - 2 Thanks
johnbl,
d2k2 (2 members gave Thanks to JackCeparou for this useful post)
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Member
no reverse happened. I am patching it at the intermediate language level. I release it 'cause it is boring to keep it for me. I love 'KJ' but he is too afraid of doing the necessary things. a decade ago he was brave and recognized but now he is his shadow. I hope my mod will make people happy and maybe John realize he is wrong and users need freedom. He expand the game with hud and I expand hud with mod. if he stop hud ever then I can continue it by patching but I really don't want that!!!!
peace
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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Originally Posted by
turbomod
no reverse happened. I am patching it at the intermediate language level. I release it 'cause it is boring to keep it for me. I love 'KJ' but he is too afraid of doing the necessary things. a decade ago he was brave and recognized but now he is his shadow. I hope my mod will make people happy and maybe John realize he is wrong and users need freedom. He expand the game with hud and I expand hud with mod. if he stop hud ever then I can continue it by patching but I really don't want that!!!!
peace
I hope you are just kidding
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Anybody tried that shit? Does it work? I am confused and I definitely won't start that exe on my computer...
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Member
Originally Posted by
KillerJohn
Anybody tried that shit? Does it work? I am confused and I definitely won't start that exe on my computer...
Hey KJ
I tried this in a WM, i was curious but still not really sure about this project. (afraid of this being virus or hack etc) and it seemed to work with the auto-cast. the main problem is though there is a lot of "auto-cast" plugins but not any guide to how to config them which means that has prob the only one that knows how it really works
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Originally Posted by
EpicPhil
Hey KJ
I tried this in a WM, i was curious but still not really sure about this project. (afraid of this being virus or hack etc) and it seemed to work with the auto-cast. the main problem is though there is a lot of "auto-cast" plugins but not any guide to how to config them which means that has prob the only one that knows how it really works

if it works then the problem is ITS EXISTENCE, not HOW it works
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Member
Originally Posted by
KillerJohn
why are you against casters and bots?
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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because your shit will cause TurboHUD banned by Blizzard -.-
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Member
Originally Posted by
KillerJohn
because your shit will cause TurboHUD banned by Blizzard -.-
they don't ban d3 helper or enigma's framework. I don't think they will ever ban hud. and mod is packed differently!
TurboMod: http://www.d3scene.com/forum/diablo-3-forum/118382-turbomod.html
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Member
Originally Posted by
turbomod
they don't ban d3 helper or enigma's framework. I don't think they will ever ban hud. and mod is packed differently!
one thing to notice is that there hasn't been a Ban wave for almost a year now, and there have been few examples of people being ban for using turbohud before. (not many, and some people still don't belive that it actully was turbohud.
But making automated third-party programs is something that SO many people have been banned for Bots, D3h and AHK.
ive myself have been banned for D3h and AHK before. I even talked to a blizzard employee about it. and he told me ive got banned for using Automated third party programs.
so by making an Automated Mod of turbohud this will defiantly bring a lot of heat towards our beloved turbohud. !!!!!