Hi
I play SupBarb and I like to see how many mobs are around me so I can find the right pull spot. I have changed the radius to 120. So far so good.
My question is now: Can I make a circle on the minimap with the same radius of my NearMonsterProgressionRange = 120; equivalent.
Can I modify the plugin so I have 2 circles once with 40 and once with 120?
Like this:
Range 120: X Progress
Range 40: y Progress
(So i can see the Pull-Spot [120] and the last mobs [40])
Even better would be a listing of the various strong mob types.(Only 1 Range)
I use the glq/MonsterRiftProgressionPlugin.cs
now i can see how many Progress give Every mob its display the Progress on it [0,05]public WorldDecoratorCollection GetDecoratorByProgression(float progression)
{
if (progression <= 1.0) return Decorator1;
if (progression <= 2.0) return Decorator2;
if (progression <= 3.0) return Decorator3;
if (progression <= 4.0) return Decorator4;
return Decorator5; // in theory there is no monster with >10 progression
Can i show the Progress in Range every Mob?
Why?
If i Push 100 we kill mobs in the range of 0-x .. if i push 120 i kill more low mobs like 0.05.
Sry about my bad english
Thanks to all for the Great work of TH and Plugins