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  1. #31
    Csavo's Avatar Active Member
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    Originally Posted by Litespeed0 View Post
    I think we should use colors close to the border color that surrounds the item. So Ancients will have the bright-brown "A" and Primals will have the red "P" like so:

    Attachment 51568

    AncientRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 220, 227, 153, 25, true);
    PrimalRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 180, 255, 64, 64, true);


    Just a suggestion.
    Couldn't agree more! Thumbs up for this

    Primal Ancients decorator
  2. #32
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by Litespeed0 View Post
    I think we should use colors close to the border color that surrounds the item. So Ancients will have the bright-brown "A" and Primals will have the red "P" like so:

    Attachment 51568

    AncientRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 220, 227, 153, 25, true);
    PrimalRankFont = Hud.Render.CreateFont("arial", 7, 255, 0, 0, 0, true, false, 180, 255, 64, 64, true);


    Just a suggestion.
    Good idea.
    Hide the Rum! --> Default theme customization 101 <--

  3. #33
    bm206's Avatar Active Member
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    +1 for Litespeed0

  4. #34
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    changed in next release. thanks.

  5. Thanks arcadefire (1 members gave Thanks to KillerJohn for this useful post)
  6. #35
    Csavo's Avatar Active Member
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    Originally Posted by KillerJohn View Post
    changed in next release. thanks.
    While at it, might as well change augment type font color. Example:
    If an ancient is augmented with DEX, it should show the ugment lvl in green: A+100 vs an ancient thats augmented with INT: A+100 vs primal thats augmented with VIT: P+100

  7. #36
    JohnWick's Avatar Member
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    Originally Posted by Csavo View Post
    While at it, might as well change augment type font color. Example:
    If an ancient is augmented with DEX, it should show the ugment lvl in green: A+100 vs an ancient thats augmented with INT: A+100 vs primal thats augmented with VIT: P+100
    i like this idea )

  8. #37
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by Csavo View Post
    While at it, might as well change augment type font color. Example:
    If an ancient is augmented with DEX, it should show the ugment lvl in green: A+100 vs an ancient thats augmented with INT: A+100 vs primal thats augmented with VIT: P+100
    what is augment? if you augment, isn't it automatically use your class' main stat?

  9. #38
    Litespeed0's Avatar Member
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    Augments are based on the gem color so green = dex, red = str, topaz = int, and purple = vit. I don't think you can augment with diamonds but I cannot remember.

  10. Thanks KillerJohn (1 members gave Thanks to Litespeed0 for this useful post)
  11. #39
    Csavo's Avatar Active Member
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    Yes. Depending on which 3 x Flawless Royal gems you put in cube, you will get different stats.

  12. #40
    PR4Y's Avatar Member
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    I have a few primals, I can test out any plugins you guys want and post screenshots of the results.

    Let me know, or just post a plugin here and I'll get back to you ASAP.

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