Nothing but I love you ^^
My gift: TurboHUD v0.1 beta - YouTube
Nothing but I love you ^^
My gift: TurboHUD v0.1 beta - YouTube
I think skill warnings are preety useless, specially for revenge, you spam it anyway Idk how you can't see it ;P
But always nice feature tho. Also for determining when it gone you could check if it is active every 500 ms or so and have flag set, if was inactive check before and it's active now let's pop up something somewhere.
Nice vid! Do you plan to move the minimap overlay somewhere else closer to the center? Could be half transparent and center on the character.
edit: mmh I think that something we can customize with your config template, right?
Guys, I've a task for you ^^
a) I need the minimap's size on all resolution. I need that to calculate minimap scaling automatically.
You can see what "minimap size" means on the following attachment:
Attachment 11699
b) I need the minimap's CENTER position on all resolution. Center means the center of the blue circle represents the player.
The one's I already know:
1920x1200: size: 350x350, center: 1717:229
1920x1080: size: 310x310, center: 1737:206
1280x720: size: 210x210, center: 1158:137
I really need to spend to time with my kids on the weekends - so if you do this for me then I don't have to spend half of my day with it on next monday
Thank you very much!
Last edited by KillerJohn; 12-14-2012 at 06:24 PM.
Looks nice
Showing monsters on minimap will be disabled if Blizzard don't like it... Not to kick you but I dont think blizzard likes ANYTHING about this program
Well, basically it doesn't do anything which you can't see on D3's own interface (gold, experience, even DPS). Except the monsters on the minimap.
I really don't understand if anybody get a ban because using XP/Gold/DPS logger, but I CAN imagine that they ban somebody because he is using something considered as a maphack.
Btw there is the youtube vid -> somebody should question the D3 support about using this is legit, or bannable? With or without the monsters on the minimap.
Any volunteers?
Code:1920x1200 - 350x350 - 1717,230 1920x1080 - 310x310 - 1737,207 1600x1200 - 350x350 - 1397,230 1680×1050 - 305x305 - 1503,200 1280x1024 - 300x300 - 1107,195 1440x900 - 260x260 - 1288,172 1280x720 - 210x210 - 1158,137 1024×640 - 187x187 - 916,122 960×768 - 225x225 - 830,147 800×600 - 175x175 - 698,114
Last edited by neF4ST; 12-15-2012 at 11:32 AM.
ohh I can't find a word, wow This will make the entire "default minimap size and position" algorithm universal
So, if I'm correct, then
size = 350 * (resy / 1200)
center_y = 55 * (resy / 1200) + size / 2 or 115 * resy / 600
center_x = resx - 27.5 * (resx / 1920) - size / 2
btw what is the R on your graphs?
You have the equations on the graph:
size = 0.29*res_y
center_x = 0.89*res_x
center_y = 0.19*res_y
(R² is the fit error, R²=1 means perfect fit)
make like this
you res
$default_resolutionX = 1920
$default_resolutionY = 1080
another resolution:
$x_ratio = $Win_size_x / $default_resolutionX
$y_ratio = $Win_size_y / $default_resolutionY
MouseMove(Round(1737 * $x_ratio),Round(207 * $y_ratio))
thanks to this, despite a different resolution is still the same point
AutoIT example