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Ctrl + S - save config file now (this is separate from auto-save, but is still subject to the logging limitations of your TH version)
not workig
I noticed that (Movable plugins system)
Do you have S assigned to open the skills panel? Diablo might still trigger S when you press Ctrl+S. It will also still try to trigger the save, but remember that TurboHUD won't save any config (log) files when you are in a game of difficulty higher than Torment 1, or are in a special area (such as rifts or challenge hub) - an anti-automation measure that was added in the most recent version of TH.
Version
TurboHUD 21.2.20.0 (v9.2) STABLE for Diablo III 2.6.10.73447 (TurboHUD 21.2.20.0 (v9.2) STABLE for Diablo III 2.6.10.73447 (64 bit))
Last edited by Glex; 02-24-2021 at 02:25 AM.
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Contributor
Originally Posted by
Glex
[B]Ctrl + S - save config file now (this is separate from auto-save, but is still subject to the logging limitations of your TH version)
not workig
What difficulty and game mode were you in when you tried the hotkey?
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What difficulty and game mode were you in when you tried the hotkey?
difficulty = Hard
Not in - > Torment
Last edited by Glex; 02-24-2021 at 01:17 PM.
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Contributor
Originally Posted by
Glex
difficulty = Hard
Not in - > Torment
Were you in town, open world, or in a special area (e.g. rift, challenge hub, etc)?
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Originally Posted by
Razorfish
Were you in town, open world, or in a special area (e.g. rift, challenge hub, etc)?
Were you in town = yes # Act 1 - > if this info should help
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The setting / positions of the fields are saved
not that I get it wrong, it is also saved when I exit D3?
or only while I have the game on?
Because as long as I am in the game it will be saved
Last edited by Glex; 03-01-2021 at 06:59 AM.
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Contributor
Originally Posted by
Glex
The setting / positions of the fields are saved
not that I get it wrong, it is also saved when I exit D3?
or only while I have the game on?
Because as long as I am in the game it will be saved
It only attempts to save it when the position or on/off state of a movable display is changed. Atm, I am packaging a newer version of the Movable system that I was working on earlier this year, since I wasn't able to reproduce your problem with it, and it contains a few bugfixes, feature additions, and occlusion improvements.
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Post Thanks / Like - 1 Thanks
wad1532 (1 members gave Thanks to Razorfish for this useful post)
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Active Member
Hey Razor, Perhaps i'm blind but in the latest download "Movable-Feb-26-2021.zip" I do not see the *Reflect Notifications* suite. Thank you for your continued work on this wonderful set of plugins.
plugins\Razor\Reflect
ClockwiseRotationTransformator.cs
ReflectNotifications.cs
RotatingStarShapePainter.cs
StarShapePainter.cs
sounds\Reflecting.wav
Also, I can not get it to save MovablePluginConfig.cs either (Tried Normal & Hard Difficulty)
Edit: My bad - I was looking in the wrong spot. I was looking here: TurboHUD\plugins\Razor\Movable\MovablePluginConfig.txt. Instead of: TurboHUD\logs.
Last edited by Jembo; 03-18-2021 at 12:52 AM.
Reason: Logging is working fine
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Contributor
Originally Posted by
Jembo
Hey Razor, Perhaps i'm blind but in the latest download "Movable-Feb-26-2021.zip" I do not see the *Reflect Notifications* suite. Thank you for your continued work on this wonderful set of plugins.
plugins\Razor\Reflect
ClockwiseRotationTransformator.cs
ReflectNotifications.cs
RotatingStarShapePainter.cs
StarShapePainter.cs
sounds\Reflecting.wav
Also, I can not get it to save MovablePluginConfig.cs either (Tried Normal & Hard Difficulty)
Just created a new post for Reflect Notifications. I had forgotten to do that after I stealth edited the Movables downloads.
Can you describe what steps you were taking and at what points you expected there to be a save file generated? It should generate a file upon loading TurboHUD, and then every time a location or toggle on/off command is applied to a Movable area. It also generated a file when I pressed Ctrl+S (and it also toggled my game sounds off and on as well due to my game hotkeys, but that shouldn't affect it). I tested it just a moment ago and it seems to be generating the files correctly, so I'm not sure what might be going wrong.
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Hello
Can you maybe make this plugin available to me? That I can customize my overlay more easily
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Originally Posted by
MrDjAtze
Hello
Can you maybe make this plugin available to me? That I can customize my overlay more easily
ehmm it works, only the current version of TurboHUD is not ready yet
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File from first post was deleted from dropbox.
Can you make it avaible again?
Ty
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all file deleted ? Pls get coreect link
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Last edited by Glex; 07-22-2021 at 03:22 PM.