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Legendary
[V9.1] [INTERNATIONAL] [RNN] GlobesPlugin
Supported TurboHUD version: 9.x
Decorators for globes (health, nephalem rift, greater rift, power)
Includes a counter for each type in the corner of the Minimap
Download: GlobesPlugin.cs
Installation: Place GlobesPlugin.cs in "plugins\RNN\GlobesPlugin.cs"
Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :
Code:
Hud.GetPlugin<RNN.GlobesPlugin>().Enabled = true;
Hud.RunOnPlugin<RNN.GlobesPlugin>(plugin =>
{
plugin.MiniGlobes = true; // Mini globes counters in Minimap corner
plugin.SizeFontMiniGlobes = 7.0f;
plugin.CirclesHealth = false; // Ground Circle
plugin.CirclesRift = true;
plugin.CirclesPower = true;
plugin.CirclesStrokeWidth = 3f; // stroke width of circles (0f for a filled circle)
plugin.LabelHealth = false; // Ground Label when not on the screen
plugin.LabelRift = true;
plugin.LabelPower = true;
plugin.MapHealth = true; // Show Health Globes on the Minimap
plugin.MapRift = true; // Show Rift (NR/GR) Globes on the Minimap
plugin.MapPower = true; // Show Power Globes on the Minimap
plugin.SameRiftMapGlobes = false; // Same color for Rift(NR/GR) globes in MiniMap
plugin.TextHealth = "health globe"; // Text for Label
plugin.TextRift = "rift globe";
plugin.TextPower = "power globe";
} );
Last edited by RNN; 09-21-2021 at 04:30 AM.
Reason: updated
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Post Thanks / Like - 3 Thanks
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Member
I can't download it.
Please check again.
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Active Member
I cant download too, requires permission, is there a way to have offset Y and X for globes number on minimap ?
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Active Member
Remove "/edit" directive from the link...
Verified link: [C#] GlobesPlugin - Pastebin.com
"When you reach the top, get ready to drop!"
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Post Thanks / Like - 1 Thanks
RNN (1 members gave Thanks to BeeAntOS for this useful post)
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Legendary
Update
Added SizeFontMiniGlobes
Download link fixed
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Post Thanks / Like - 1 Thanks
BeeAntOS (1 members gave Thanks to RNN for this useful post)
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Legendary
Originally Posted by
Saico
I cant download too, requires permission, is there a way to have offset Y and X for globes number on minimap ?
It is not currently configurable, you must edit lines 250 and 251 to assign other values.
Code:
var x = Hud.Render.MinimapUiElement.Rectangle.Right;
var y = Hud.Render.MinimapUiElement.Rectangle.Bottom;
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Member
Sometimes I want to see just GR globes in minimap, could you set this option separately?
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Legendary
I don't understand your request, the progression globes are already seen on the minimap with the turbohud default setting
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Active Member
Originally Posted by
RNN
It is not currently configurable, you must edit lines 250 and 251 to assign other values.
Code:
var x = Hud.Render.MinimapUiElement.Rectangle.Right;
var y = Hud.Render.MinimapUiElement.Rectangle.Bottom;
Oh, I see, I put Top Right but it overlayed map difficult level and I have some plugins on left side that I cannot put it on them =/ Ty for helps
Waitin for X and Y coords to have them in correct place at minimap
I have a question, I got your globes plugin on but I had already a plugin that draws solid circle at ground for globes plugin that I could not identify which folder is, maybe is some default, if you knows which plugin does that I would appreciate so I could turn it off to have only your plugin working
Last edited by Saico; 04-01-2020 at 09:41 AM.
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Active Member
Originally Posted by
Saico
...
I have a question, I got your globes plugin on but I had already a plugin that draws solid circle at ground for globes plugin that I could not identify which folder is, maybe is some default, if you knows which plugin does that I would appreciate so I could turn it off to have only your plugin working
Could this be the plugin you mentioned?:
[Resu] CustomLifeWarningPlugin ([v7.3] [INTERNATIONAL] [Resu] CustomLifeWarningPlugin)
"When you reach the top, get ready to drop!"
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Active Member
Originally Posted by
BeeAntOS
Hmm, I did not have this Resu Plugin. I Guess is de default HealthGlobes on Default/Actors, but could not desactivate this one cause there is other plugin doing reference to this one.
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Legendary
Originally Posted by
Saico
Hmm, I did not have this Resu Plugin. I Guess is de default HealthGlobes on Default/Actors, but could not desactivate this one cause there is other plugin doing reference to this one.
plugins\HandH\HealthGlobePlugin.cs ( https://www.ownedcore.com/forums/dia...obeplugin.html ([v7.3] [ENGLISH] [HandH] HealthGlobePlugin) )
Don't complicate yourself, if you always play with the same resolution, assign constant values for x and y, for example:
Code:
var x = 1835f;
var y = 65f;
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Member
Originally Posted by
RNN
I don't understand your request, the progression globes are already seen on the minimap with the turbohud default setting
When using this plugin, all globes (including HP globes) are displayed in minimap.
Depending on the situation, I want to see only GR globes in minimap.
Like other options such as circles, could you put the option to display in minimap?
Last edited by Violet rain; 04-01-2020 at 07:37 PM.
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Legendary
Update
Added MapHealth, MapRift and MapPower
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BeeAntOS (1 members gave Thanks to RNN for this useful post)
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Member