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  1. #76
    RNN's Avatar Legendary
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    If nailuj is not used, 5 pairs of mages can be summoned, and in the icon there is no space to show so many lines. You could try to show the 3 most recent or the 3 with less essence

    Update

    Nailuj is no longer required. Only the 3 mages groups with the lowest essence will be displayed. It will be checked if the simulacrum skill is used and if it is active to find the maximum amount of essence possible
    Last edited by RNN; 12-29-2020 at 02:02 PM.

    [V9.1] [RNN] BuildsIcons&Coe
  2. #77
    Romanmas's Avatar Member
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    Originally Posted by RNN View Post
    If nailuj is not used, 5 pairs of mages can be summoned, and in the icon there is no space to show so many lines. You could try to show the 3 most recent or the 3 with less essence

    Update

    Nailuj is no longer required. Only the 3 mages groups with the lowest essence will be displayed. It will be checked if the simulacrum skill is used and if it is active to find the maximum amount of essence possible

    Only an additional icon with mages is displayed without the amount of essence and mages

    Best Regards
    Romanmas

  3. #78
    RNN's Avatar Legendary
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    It is because of the rune you will use, I have to correct the plugin.
    Code:
    var actors = Hud.Game.Actors.Where(a => (a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_c)  && a.SummonerAcdDynamicId == player.SummonerId );
    =>
    Code:
    var actors = Hud.Game.Actors.Where(a => (a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_c || a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_d)  && a.SummonerAcdDynamicId == player.SummonerId );
    Edit: It should already be fixed, download the plugin again
    Last edited by RNN; 12-29-2020 at 03:56 PM.

  4. #79
    Romanmas's Avatar Member
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    Originally Posted by RNN View Post
    It is because of the rune you will use, I have to correct the plugin.
    Code:
    var actors = Hud.Game.Actors.Where(a => (a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_c)  && a.SummonerAcdDynamicId == player.SummonerId );
    =>
    Code:
    var actors = Hud.Game.Actors.Where(a => (a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_c || a.SnoActor.Sno == ActorSnoEnum._p6_necro_skeletonmage_d)  && a.SummonerAcdDynamicId == player.SummonerId );
    Edit: It should already be fixed, download the plugin again
    With a maximum essence of 660 shows more than 1000

    Best Regards
    Romanmas

  5. #80
    RNN's Avatar Legendary
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    that is very strange, does it happen to someone else? (I don't play with this build)
    I made a small modification because the calculations are not exact and sometimes it says that it has consumed maximum essence -1 and colors it yellow, now it will be green

  6. #81
    Romanmas's Avatar Member
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    Originally Posted by RNN View Post
    that is very strange, does it happen to someone else? (I don't play with this build)
    I made a small modification because the calculations are not exact and sometimes it says that it has consumed maximum essence -1 and colors it yellow, now it will be green
    [V9.1] [RNN] BuildsIcons&Coe-1-png
    By what formula does he calculate the quantities of essence? In which line?

    Best Regards
    Romanmas

  7. #82
    RNN's Avatar Legendary
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    line 382
    Code:
    (int) (a.GetAttributeValueAsUInt(Hud.Sno.Attributes.Multiplicative_Damage_Percent_Bonus, 1048575) / 0.03d)
    maybe i'm not considering certain damage multipliers, I have to investigate it
    Last edited by RNN; 12-29-2020 at 05:10 PM.

  8. #83
    RNN's Avatar Legendary
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    I already found the reason, it is due to the gem of the pets, I must subtract from Hud.Sno.Attributes.Multiplicative_Damage_Percent_Bonus, 1048575) the damage it gives to mages

  9. #84
    nomisownz's Avatar Member
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    I tried to download the buildsicons coe and it redirect me to "pastebin" and tells me that this is a "private paste" and that I do not have access. Is there a way to access to your material ? Thanks

  10. #85
    Khildrax's Avatar Member
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    Originally Posted by nomisownz View Post
    I tried to download the buildsicons coe and it redirect me to "pastebin" and tells me that this is a "private paste" and that I do not have access. Is there a way to access to your material ? Thanks
    Same, even with a PasteBin account

  11. #86
    RNN's Avatar Legendary
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    It is temporarily disabled until you resolve a problem with the latest code. I'll try to do it in a while

  12. #87
    d3snorter's Avatar Member
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    Hi - would you be able to add the ability to play a sound 1 second before the DPS element? Cheers

  13. #88
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    I added the sound warnings to the coe variants that you find here:
    https://www.ownedcore.com/forums/dia...-mycoebar.html ([V9.1] [INTERNATIONAL] [RNN] OtherCoeBar & MyCoeBar)
    Mycoebarplus && MyCoeBestElementPlus do the same as this plugin but only for your character.

  14. #89
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    Update
    bugs fixed (I hope so). Links available again

  15. Thanks Khildrax, Romanmas (2 members gave Thanks to RNN for this useful post)
  16. #90
    Romanmas's Avatar Member
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    Originally Posted by RNN View Post
    Update
    bugs fixed (I hope so). Links available again
    Works great!

    Best Regards
    Romanmas

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