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Legendary
[V9.1] [INTERNATIONAL] [RNN] Spirit Barrage & COE
/*
This plugin has been replaced by BuildsIconsAndCoe.cs ([V9.1] [RNN] BuildsIcons&Coe)
*/
Different icons that show the stacks and timeleft of some skills for the witch doctor. Includes optional custom Coe. It can be useful to Zbarb
Download: SpiritBarrageAndCoe.cs
Installation: Place SpiritBarrageAndCoe.cs in "plugins\RNN\SpiritBarrageAndCoe.cs"
Custom code (in Plugins\User\PluginEnablerOrDisablerPlugin.cs , Optional) :
Code:
Hud.GetPlugin<RNN.SpiritBarrageAndCoe>().Enabled = true;
Hud.RunOnPlugin<RNN.SpiritBarrageAndCoe>(plugin =>
{
plugin.OffsetX = 0.75f; // To set the x coordinate of the icon
plugin.OffsetY = 0.05f; // To set the y coordinate of the icon
plugin.SizeMultiplier = 1.0f; // Size multiplier for icons
plugin.Opacity = 1f; // 0f..1f Opacity for icon texture
plugin.OnlyMe = false; // Show only for my character
plugin.OnlyGR = false; // Show in GR only
plugin.ShowNames = true; // Show players names
plugin.ShowCoe = true; // Show COE status for WD
plugin.ProgressBarWidth = 2; // Width progressbar Coe (pixels)
plugin.InactiveRedFrame = true; // Inactive elements (coe) are shown in red (active in yellow)
plugin.ShowGlobes = true; // Health Globes Counter (floor)
plugin.SBGrouped = false; // 1-3 timeleft for Spirit Barrage
plugin.SBWarning = 2.0f; // 9.0f...0f Timeleft will take the color orange when it reaches this value (Spirit Barrage)
} );
Last edited by RNN; 03-27-2020 at 09:27 AM.
Reason: Added ShowNames
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Post Thanks / Like - 9 Thanks
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Member
Installed this plugin. Epipped my GR wd. Entered a GR. Nothing shown
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Legendary
Download it again. I removed the condition of using the last rune from spirit barrage
Code:
var players = Hud.Game.Players.Where(p => p.HasValidActor && p.Powers.UsedSkills.Any(s => s.SnoPower.Sno == 108506 && s.Rune == 4 )).OrderBy(p => p.PortraitIndex);
Last edited by RNN; 03-08-2020 at 02:55 PM.
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Member
Now it is working but when I change the setting to :
Code:
Hud.GetPlugin<RNN.SpiritBarrageAndCoe>().Enabled = true;
Hud.RunOnPlugin<RNN.SpiritBarrageAndCoe>(plugin =>
{
plugin.OffsetX = -4.75f; // To set the x coordinate of the icon
plugin.OffsetY = 4.05f; // To set the y coordinate of the icon
plugin.SizeMultiplier = 1.0f; // Size multiplier for icons
plugin.ShowCoe = false; // Show COE status for WD
plugin.ShowGlobes = true; // Health Globes Counter (floor)
plugin.OnlyGR = false; // Show in GR only
} );
No errors but i can't see plugin now. Maybe that is because it's off - screen? I need to show it just above my character
Last edited by Gilavar; 03-08-2020 at 04:51 PM.
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Legendary
You must assign OfssetX and OffsetY a value between 0 and 1 (-4 and 4 are not valid, it will show it off screen)
To show it above your character, try values close to 0.5f
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Member
hello, thank you for this plugin, is it possible to add opacity adjustment ?
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Member
Thanks! I wil try it tomorrow. Too late atm
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Legendary
Originally Posted by
JohnWick
hello, thank you for this plugin, is it possible to add opacity adjustment ?
Tomorrow I will try to make those changes.
Update: Added OnlyMe
by default it shows the icons for all WDs that use spirit b, vertically. OnlyMe was added to show only those of our character
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Member
Thank you always.
Have a good day.
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Member
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Active Member
the CoE rotation looks great.
Do u have the COE plugin independently?
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Contributor
Originally Posted by
takayo72
the CoE rotation looks great.
Do u have the COE plugin independently?
you can use my COE plugin
https://www.ownedcore.com/forums/dia...-time-bar.html ([ENG] non rotating COE buff with time bar)
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Member
20 season
I want to have nec code.
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Legendary
Originally Posted by
takayo72
the CoE rotation looks great.
Do u have the COE plugin independently?
plugins\RNN\OtherCoeBar.cs
Last edited by RNN; 03-15-2020 at 09:29 PM.
Reason: Remover link, posted in a separate thread
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Post Thanks / Like - 5 Thanks
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Member
RNN, what is the red number next to Gruesome Feast icon ? In your picture it , the number is 2 in a solid read circle...