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Legendary
[V9.0] [INTERNATIONAL] [RNN] PacksCounter
Supported TurboHUD version: 9.x
This plugin counts the packs of elites that you find in Rift or GreaterRift, and how many of them have been killed.
There is the option to restrict it to GreaterRift and you can also reset the counters to zero when entering at each new level of the Rift/GreaterRift.
In the Greater Rift, as soon as the boss appears they will stop counting the deaths
Counters should be interpreted as an estimation ( approximation). There are several reasons why they will never be totally reliable, to name a few:
If you leave a Pack behind, and see it later, after a certain time, it will be considered a different package and will count it again.
If you are not near a Pack when it was alive, it cannot be counted.
If we handle a character that kills from a distance some deaths may not be counted.
It is not possible to know in advance the total number of elites of a pack, we will only know that it is composed by elites that our character sees.
Installation: Place in "plugins\RNN\PacksCounter.cs"
Download: PacksCounter.cs
Custom code (Plugins\User\PluginEnablerOrDisablerPlugin.cs) :
Code:
Hud.GetPlugin<RNN.PacksCounter>().Enabled = true;
Hud.RunOnPlugin<RNN.PacksCounter>(plugin =>
{
plugin.Xpor = 0.18f; // Valid values: from 0 to 1 .
plugin.Ypor = 0.002f; // Valid values: from 0 to 1 .
plugin.OnlyGR = false; // Only Gr or Rift&GR
plugin.ResetAtEachLevel = false; // Counters reset at each level
plugin.Vertical = false; // Show mode Horizontal or Vertical
} );
Last edited by RNN; 11-27-2019 at 11:48 AM.
Reason: update
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Post Thanks / Like - 1 Thanks
731113 (1 members gave Thanks to RNN for this useful post)
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Active Member
Nice plugin RNN, helps me to decorate how many packs has in each map layout and to control conduits at pushes.
I tried to modify bool plugin.Vertical = true; in customized, but it only got vertical when I changed in the main plugin.
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Member
Any way to add a new counter for elites on the map? Not at the all rift? Should be fine to helps to know how many elites can have on it.
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Legendary
Code:
plugin.ResetAtEachLevel = false; // Counters reset at each level
Currently you have to choose between showing the total number in GR or in each level (at the level you are on)
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Member
Oh ty, i will change it... makes more sense to me just see how much have in the lvl.
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Member
PacksGr I tried it, it's interesting, but not all elite packs are taken into account
Please turn it on
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Legendary