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Legendary
[V8.0] [INTERNATIONAL] [RNN] PoolsBanditsList
This plugin is not updated to the latest version of TH, and it is not planned to do so
Keep track of all the pools and bandits you find, even when there is more than one on the same map. The color will be attenuated when it has been used.
You have to press the END key to show / hide it
It will hide automatically when you are playing Rift or GR
Knowns Issues: 1) Sometimes fake pools are detected for a brief instant, I have patched this bug but I can not know if it always works (*) . 2) It may be that the map assigned to the pool corresponds to the map from which we saw that pool and not really where it is located.It only happens sometimes.
Installation: Place in "plugins\RNN\PoolsBanditsList.cs
Download: PoolsBanditsList.cs
Custom code (Plugins\User\PluginEnablerOrDisablerPlugin.cs) :
Code:
using SharpDX.DirectInput; // This line at the beginning of the file, if not exist
//The following lines place in public void Customize() { ... }
Hud.GetPlugin<RNN.PoolsBanditsList>().Enabled = true;
Hud.RunOnPlugin<RNN.PoolsBanditsList>(plugin =>
{
plugin.xpos = 0.25f;
plugin.ypos = 0.01f;
plugin.TurnOffWhenNewGameStarts = false;
plugin.Hot_Key = Key.End;
} );
(*) Comment only useful for plugin developers: I am based on the fact that a fake pool does not reappear, and it may not be true if we are walking through the same area again and again , Assign true to debug if you are curious Datos2.jpg . So far, this bug has always happened to me near other pools, which makes me suspect that incorrect coordinates are rarely assigned to them. I have discovered (modifying Dark plugin ShrineAlertPlugin.cs so that it only announces shrines 1 time) that the fake shrines "are not detected again" / "do not reappear" in AfterCollect, but in PaintWorld yes, although it seems that they only reappear 1 time. In this plugin I only use AftterCollect to detect them so there is no problem with this, I mention it out of curiosity.
if you liked the plugin, raise your thumb
Last edited by RNN; 07-05-2020 at 03:21 PM.
Reason: discontinued
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Post Thanks / Like - 13 Thanks
Razorfish,
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bxilo (13 members gave Thanks to RNN for this useful post)
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Legendary
In pastebin, to download it click on PoolsBanditsList.cs, to the right of Download, and after downloading the plugin place it in plugins\RNN\ , with the name PoolsBanditsList.cs. To show the information of registered pools, press the End key on the keyboard, and press it again if you want to hide it.
The purpose of the plugin is not to have to write down by hand the data of the pools that were found, so they are located quickly to go to them after each GR. Also, If someone is not very attentive, the plugin will notify you of a nearby pool or bandit before you see it for yourself.
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Post Thanks / Like - 1 Thanks
hannim (1 members gave Thanks to RNN for this useful post)
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Legendary
Originally Posted by
dhdbaos
Can I create folders?
I lost myself in the immensity of 4 words
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Member
Doesnt seem to be keeping count of bandits, pools are fine though
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Legendary
Thanks for comment. I have been reviewing the code and I did not find any problem so that I do not count the number of shrine bandits well, I will continue testing it tomorrow.
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Member
Originally Posted by
MagicalSpaz
Doesnt seem to be keeping count of bandits, pools are fine though
Sorry I was thinking bandits = goblins. It works fine
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Legendary
ok , I thought there was some confusion because I did not detect any problem
The plugin was going to be initially only for pools, I added the shrine bandits because in the bounties sometimes I went through some fence without detecting it, or I forgot to go to it when finishing the bounties round
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Member
Yeah I just thought so it will help me sort of get an idea of where goblins show up a lot. a lot of the time when I'm playing I just call it a goblin shrine and forget that it's called a bandit shrine. Anyway sorry for any trouble I may have caused
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Legendary
no problem , any comment about possible bugs are appreciated
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Member
Can u add normal rifts to the tracking proccess, i mean sometimes when i pool up i do normal rifts too and i will like to check how many pools i find on average on a rift thx in advance
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Legendary
Originally Posted by
Magu
Can u add normal rifts to the tracking proccess, i mean sometimes when i pool up i do normal rifts too and i will like to check how many pools i find on average on a rift
thx in advance
I'm sorry but I can not add that option to this plugin because it was not designed for that and it would alter the code a lot. I also consider the possible usefulness and I do not think it's worth it. It could be an idea for another small different plugin
Last edited by RNN; 04-23-2019 at 07:45 AM.
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Member
any halp will be welcome
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Member
Can Goblins be added to this by chance? Just when there are close like pools and bandit shrines...