[INT] [Extended] ExtendedMonsterHealthBarPlugin menu

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  1. #1
    hakache's Avatar Active Member
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    [INT] [Extended] ExtendedMonsterHealthBarPlugin

    ExtendedMonsterHealthBarPlugin

    This plugin is an improved version of the Default TopMonsterHealthBarPlugin. Here is a list of the features :

    • Adds a line on the Monster HealthBar to indicate Frailty Treshold (15%) if the mob is cursed. Supports Early Grave Rune (18%) and The Executioner (10%).
    • Adds Iceblink & Piranhas in the Top Debuff List.
    • Adds an option to only show HP % on the Monster HealthBar (Disabled by Default).
    • Adds a Bottom Debuff List that tracks debuffs such as Single Out, Command Skeletons... Firebird Debuff has been moved here.
    • Added 19/11/2019 : Light Green HP Font when the targeted monster is an Illusion.




    Customization :
    Code:
    	     // Extended MonsterHealthBarPlugin Configuration
    	     Hud.RunOnPlugin<Extended.Monsters.ExtendedMonsterHealthBarPlugin>(plugin =>
    			{
    	     		plugin.EnableShortHP = false;		// Only shows HP % on Monster TopHealthBar if true
    	     		plugin.EnableCCDebuff = true;		// CC and Debuffs list above Monster TopHealthBar
    			plugin.EnableFrailty = true;		// Marker for Frailty Kill Treshold on Monster TopHealthBar
    			plugin.EnableBottomBuffBar = true;	// Additional Buff Tracker below Monster TopHealthBar
    			});
    Installation :
    To install, put MonsterHealthBarPlugin.cs file into --> TurboHUD / plugins / Extended / Monsters /

    Download :
    Monstererertgin.cs

    Enjoy !
    Last edited by hakache; 03-31-2021 at 11:06 PM.

    [INT] [Extended] ExtendedMonsterHealthBarPlugin
  2. Thanks BeeAntOS, johnbl, s4000, mois (4 members gave Thanks to hakache for this useful post)
  3. #2
    s4000's Avatar Contributor
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    for the piranhas debuff, the attribute used to check are quite different, are they correct??

    (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_2_Visual_Effect_A, 347265) == 1)
    (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_3_Visual_Effect_B, 347265) == 1)
    (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_4_Visual_Effect_C, 347265) == 1)
    (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_5_Visual_Effect_D, 347265) == 1)
    (monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_6_Visual_Effect_E, 347265) == 1)
    monster.GetAttributeValue(Hud.Sno.Attributes.Power_Buff_1_Visual_Effect_None, 347265)

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