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  1. #31
    lunamanx's Avatar Member
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    Elemental DPS=(1+HighestElementalDamageBonus) * SheetDps
    Elite DPS=(1+BonusToElite) * SheetDps
    After running your calculations, Elite DPS calculation should be
    Elite DPS=(1+BonusToElite) * Elemental DPS

    Just in case people wants this info it should be,..

    elemental: return ValueToString((long)((player.Offense.HighestElementalDamageBonus + 1) * (player.Offense.SheetDps)), ValueFormat.LongNumber);
    elite: return ValueToString((long)((player.Offense.BonusToElites + 1) * ((player.Offense.HighestElementalDamageBonus + 1) * (player.Offense.SheetDps))), ValueFormat.LongNumber);

    Here's my final version. Thanks SeaDragon!!!

    [v7.3] [ENGLISH] [glq] PlayerInfoPlugin-info-gif

    [v7.3] [ENGLISH] [glq] PlayerInfoPlugin
  2. Thanks SeaDragon, (Sarge) (2 members gave Thanks to lunamanx for this useful post)
  3. #32
    lunamanx's Avatar Member
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    Can't seem to find 'Health Globe Healing Bonus' string. Anyone know?

  4. #33
    cherouvim13's Avatar Member
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    Originally Posted by lunamanx View Post
    After running your calculations, Elite DPS calculation should be
    Elite DPS=(1+BonusToElite) * Elemental DPS

    Just in case people wants this info it should be,..

    elemental: return ValueToString((long)((player.Offense.HighestElementalDamageBonus + 1) * (player.Offense.SheetDps)), ValueFormat.LongNumber);
    elite: return ValueToString((long)((player.Offense.BonusToElites + 1) * ((player.Offense.HighestElementalDamageBonus + 1) * (player.Offense.SheetDps))), ValueFormat.LongNumber);

    Here's my final version. Thanks SeaDragon!!!

    [v7.3] [ENGLISH] [glq] PlayerInfoPlugin-info-gif
    Can you share that ?

  5. #34
    lunamanx's Avatar Member
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    here is my modified version.

    GLQ_PlayerInfoPlugin.cs - Pastebin.com

    I'm still searching to find 'Health Globe Healing Bonus' string. Please help.

  6. Thanks MrOne, cherouvim13 (2 members gave Thanks to lunamanx for this useful post)
  7. #35
    MrOne's Avatar Contributor
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    Originally Posted by lunamanx View Post
    here is my modified version.

    GLQ_PlayerInfoPlugin.cs - Pastebin.com

    I'm still searching to find 'Health Globe Healing Bonus' string. Please help.
    Thx for this mod, but have question, last cell is also SoloGR with name "N/A", why? Placeholder for something new?

  8. #36
    cherouvim13's Avatar Member
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    Originally Posted by lunamanx View Post
    here is my modified version.

    GLQ_PlayerInfoPlugin.cs - Pastebin.com

    I'm still searching to find 'Health Globe Healing Bonus' string. Please help.
    Thank you very much dear.

  9. #37
    lunamanx's Avatar Member
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    Originally Posted by MrOne View Post
    Thx for this mod, but have question, last cell is also SoloGR with name "N/A", why? Placeholder for something new?
    yes waiting to find and add 'Health Globe Healing Bonus' string

  10. #38
    cherouvim13's Avatar Member
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    Originally Posted by lunamanx View Post
    here is my modified version.

    GLQ_PlayerInfoPlugin.cs - Pastebin.com

    I'm still searching to find 'Health Globe Healing Bonus' string. Please help.
    I have found a misscalculation. Radius is always +5 more than it should. For example in my barb I have 22 pick up radius and it gives me that I have 27. Same at my other toons. Always +5 more than the real one.

    Probably there is elsewhere in other data misscalculation too?

  11. #39
    lunamanx's Avatar Member
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    Originally Posted by cherouvim13 View Post
    I have found a misscalculation. Radius is always +5 more than it should. For example in my barb I have 22 pick up radius and it gives me that I have 27. Same at my other toons. Always +5 more than the real one.

    Probably there is elsewhere in other data misscalculation too?
    I believe there's a default pick-up range. In any case, it's not a calculation but from memory read.



    I'm still searching to find 'Health Globe Healing Bonus' string. Please help.

  12. #40
    cherouvim13's Avatar Member
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    default is 0 not 5.

  13. #41
    SeaDragon's Avatar Contributor
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    Originally Posted by cherouvim13 View Post
    default is 0 not 5.
    The hero's original pick radius is 5

  14. #42
    cherouvim13's Avatar Member
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    Toon naked = radius is 0 not 5..

    data taken from inventory -> details

  15. #43
    MrOne's Avatar Contributor
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    Originally Posted by SeaDragon View Post
    The hero's original pick radius is 5
    According to Pickup Radius - Diablo Wiki default pickit radius is 3 not 5

    Originally Posted by cherouvim13 View Post
    Toon naked = radius is 0 not 5..

    data taken from inventory -> details
    Details displays how much that base value is being increased by.

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