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First Dev On The Internet
Updated :
- AFK indicator. (experimental)
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First Dev On The Internet
Updated:
- Improved AFK detector against false positives (now you can be sure the player hasn't moved for 3 minutes if AFK is displayed on his portrait)
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Member
Request for you. Nems works great but I do not use unity very often. I tried to replace unity code with Strongarm Bracers but had an issue. It only shows up when 2 party members have it on, just like unity. Not good. I did change the sno of nems to strongarms, and that worked, but I really would like to have an N for nems and an S for strongarms. In many parties at least 2 people wear strongarms and I would like to see who that is.
Thank you, Noobz
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Member
I do like the AFK feature. handy to know who is standing around.
Noobz
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First Dev On The Internet
Originally Posted by
Noobz
I do like the AFK feature. handy to know who is standing around.
Noobz
Thanks, I will make it more accurate soon with the help of the new chat listener ;-)
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Member
Any comment on the strongarms?
Noobz
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First Dev On The Internet
UPDATE :
- AFK detector more accurate (avoids false positive)
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Member
How the plugin calculates the EXP/H? Per time or per fight time?
I would like to have a toll who really shows the exp/h..
Ty! Great plugin.
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First Dev On The Internet
Updated:
- Use OnChatLineChanged for a more accurate AFK detection. ( if username is mentionned in chat and AFK is not, user's AFK time clock is reset).
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First Dev On The Internet
Updated :
- NPC detector :
More powerful than the (still there) AFK detector : Every player that hasn't engaged or killed an elite, a goblin or started / completed a bounty or closed a rift for 3 minutes is labelled as NPC.
(It helps a lot to detect leechers.)
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Post Thanks / Like - 1 Thanks
BeeAntOS (1 members gave Thanks to User5981 for this useful post)
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Active Member
In the games I play solo, the NPC detector shows me as "NPC" when triggered... Wouldn't it be better to work when in games with at least two people?
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First Dev On The Internet
Originally Posted by
BeeAntOS
In the games I play solo, the NPC detector shows me as "NPC" when triggered... Wouldn't it be better to work when in games with at least two people?
There's a trigger problem for player 0 (you) I'm currently trying to solve...
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Post Thanks / Like - 1 Thanks
johnbl (1 members gave Thanks to User5981 for this useful post)
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Active Member
Nice plugin Resu, but I tried last version, which is showing NPC, but it activates randomly when we are farming rift for example and do not disappear. What can be wrong ?
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First Dev On The Internet
Originally Posted by
Saico
Nice plugin Resu, but I tried last version, which is showing NPC, but it activates randomly when we are farming rift for example and do not disappear. What can be wrong ?
Not reading the previous message?
I uploaded a new version 1h ago.
Test and report.
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Active Member
NPC isn't resetting when the player is re-active. (Latest release report)