This plugin helps you know more about the Monsters Count, RiftProgress(Timevalue), and Debuff
Left CTRL(You can set it in your custom code) can toggle the statistics of a specified number of yard and the maximum number of yard (120)
When the TotalRP is Enough to reach 100%, the font color becomes orange
When the TrashRP is Enough to reach 100%, the font color becomes red
Custom code
Code:
Hud.GetPlugin<MonstersCountPlugin>().ShowCircle = true;//Draw a circle on minimap
Hud.GetPlugin<MonstersCountPlugin>().ToggleEnable = true;//Enable/Disable hotkey switching
Hud.GetPlugin<MonstersCountPlugin>().ToggleKeyEvent = Hud.Input.CreateKeyEvent(true, Key.LeftControl, true, false, false);//Toggle the base range and maximum range
Hud.GetPlugin<MonstersCountPlugin>().BaseYard = 40;//Basic range of Statistics
Hud.GetPlugin<MonstersCountPlugin>().MaxYard = 120;//The maximum range of Statistics (120 is maximum)
Hud.GetPlugin<MonstersCountPlugin>().ShowMonstersCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowTotalProgression = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowTrashProgression = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowEliteProgression = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowRareMinionProgression = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowRiftGlobeProgression = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowTime = true;//Progress to time value
Hud.GetPlugin<MonstersCountPlugin>().ShowHauntedCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowLlocustCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowPalmedCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowPiranhasCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowCursedCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowKrysbinCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowPainEnhancerCount = true;
Hud.GetPlugin<MonstersCountPlugin>().ShowEntanglingShotCount = true;
Hud.GetPlugin<MonstersCountPlugin>().XWidth = 0.84f;
Hud.GetPlugin<MonstersCountPlugin>().YHeight = 0.61f;
Change log
20.7.2.0
1.Added support Piranhas,Cursed,Krysbin,PainEnhancer,EntanglingShot
17.8.9.0
1.Support ToggleEnable
17.8.8.1
1.Refactoring most of the code(Thanks to JACK)
2.The fixed Champion Pack does not contain the range
3.Fixed circle does not support custom
17.8.8.0
1.When the TotalRP is Enough to reach 100%, the font color becomes orange
When the TrashRP is Enough to reach 100%, the font color becomes red
2.Support Toggle the base range and maximum range
3.Support show Progress to time value
4.Support mini map show the range circle
5.Rearrange the classification of progress statistics
15 yards inside bleeding seems to be another plugin
I thought that the bleeding in the same category as the palmed or haunted or locust, and all u need is to add 1 more property with couple lines of the code.
I thought that the bleeding in the same category as the palmed or haunted or locust, and all u need is to add 1 more property with couple lines of the code.
Or maybe we misunderstood each other
I remember, I corrected it, it should be 20 yards and always
Besides, I don't know how to judge the bleeding
Not sure but I think I'm crashing a lot due to this plugin, it's almost always during huge pulls. I've played without it now for a day and I haven't crashed yet.