Interesting - Info about torment legendary dropchance menu

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  1. #1
    Lives's Avatar Contributor
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    Interesting - Info about torment legendary dropchance

    Previously unreleased scaling numbers.

    Quote from blizzard community manager. (Lylirra)

    Great question! (I was actually looking for a good thread in which to drop this information.)

    So, the 25% bonus to Legendary drops in Nephalem Rifts is multiplicative and will actually stack with the scaling Legendary drop rate bonus in Torment 1-6.

    This means if you're playing through a Rift in Normal-Master, you'll have a 25% bonus to Legendary drops. If you're playing through a Rift in Torment 1, you'll have a 43% bonus to Legendary drops (1.15 * 1.25 = 1.43). If you're playing through a Rift in Torment 2, you'll have a 65% bonus to Legendary drops (1.32* 1.25 = 1.65). And so on.

    Hope that helps clear some things up a bit. (Also, I really hope my math checks out. >.>)

    Note that we're going to continue to keep an eye on Rifts and how rewarding they are (or, more importantly, how rewarding they feel). We've already seen some great feedback from players on that topic that we're taking a look at now. This buff is just a small change we could make quickly, and we're definitely looking forward to your feedback over the next few days.
    Source

    Here's a table with extrapolated drop chances in different torment levels compared to normal:
    https://i.imgur.com/uGJ6XG5.png

    So it's pretty interesting. Farming on Torment 5 will yield you twice the amount of legendaries per kill compared to normal. Torment 6 will give twice compared to torment 1.

    Interesting - Info about torment legendary dropchance
  2. #2
    Ehnoah's Avatar Elite User
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    Sweet, nice to know

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