Hey there. the purpose of this thread is to quickly highlight changes in this patch in regards to what we do here at this site, hopefully reducing the number of question threads that arise. off we go!
- Fixed a bug that allowed players to see properties of unidentified items.
It would appear that the Unid tool is now obsolete, and the Unid market may start up again, eventually. i personally doubt it will ever be at the level it was before the unid bug.
- Sarkoth <Hoarder of Treasure> has had his loot quality and health adjusted slightly
- Quill Fiends in the Dank Cellar will now drop less additional gold (but will still drop more than other Quill Fiends) and should now properly turn hostile when confronted by a player
Sarkoth Botting may have recieved its final "nail in the coffin". depends on the new drop rates.
- The lone Champion Shaman in the Demonic Trebuchet is no longer considered a Champion
- The treasure goblin spawn has been removed from the Road to Alcarnus
- Reduced the chance of a skeletal Rare pack to spawn in the Cemetery of the Forsaken from 50% to 20%
- Decreased the chance for multiple Sigil rooms in the Gardens of Hope (Tier 2) to spawn at once
Self Explanitory nerfs.
- The first and third levels of Leoric’s Dungeon now have a total of five Uniques that can be spawned
TBH im not certian if this is a buff or a nerf. my gut reaction says its a nerf however, as i remember hitting about 4 champ packs per floor, and now it would appear to be 5 total between the two.
- Destructible objects now have a chance to drop items again
Could this mean a return of Crypts farming? more research necessessary.
- When a player cancels out of a Trade window, any items that are under the player's cursor will also be cancelled
- A two-second delay will now occur when clicking "Accept" in a Trade window if either player makes any changes to their offering
Hopefully, this is an end to trade scamming.
Unlisted change:
- Captain Hale's Supply Chest no longer drops gold
omg, really? REALLY???