When I try to connect in game server, i get that error:
[06.12.2011 22:11:56.595] [Debug] [Server]: ReceiveCallback - [Exception] Google.ProtocolBuffers.InvalidProtocolBufferException: While parsing a protocol message, the input ended unexpectedly in the middle of a field. This could mean either than the input has been truncated or that an embedded message misreported its own length.
em Google.ProtocolBuffers.CodedInputStream.ReadRawBytes(Int32 size)
em Mooege.Net.MooNet.Packets.PacketIn.Read()
em Mooege.Net.MooNet.Packets.PacketIn..ctor(MooNetClient client, CodedInputStream stream)
em Mooege.Net.MooNet.MooNetRouter.Identify(IConnection connection, CodedInputStream stream)
em Mooege.Net.MooNet.MooNetRouter.Route(ConnectionDataEventArgs e)
em Mooege.Net.MooNet.MooNetServer.<.ctor>b__e(Object sender, ConnectionDataEventArgs e)
em Mooege.Net.Server.OnDataReceived(ConnectionDataEventArgs e)
em Mooege.Net.Server.ReceiveCallback(IAsyncResult result)
[06.12.2011 22:22:36.415] [Fatal] [MooNetClient]: OnTSLAuthentication() exception: - [Exception] System.IO.IOException: The remote stream has been closed
em OpenSSL.SslStreamBase.EndRead(IAsyncResult asyncResult)
em OpenSSL.SslStream.EndRead(IAsyncResult asyncResult)
em OpenSSL.SslStream.EndAuthenticateAsServer(IAsyncResult ar)
em Mooege.Net.MooNet.MooNetClient.OnTSLAuthentication(IAsyncResult result)
It's dont pass from "Retriving hero list"...anyone know how to fix it?