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  1. #931
    Arj's Avatar Corporal
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    [QUOTE=DiabloGod;2181785]
    Originally Posted by Arj View Post


    do you have SQLite installed as well ? also did u edit some of ur config as seen ?

    did u also already copy all the C:\Program Files (x86)\Diablo III Beta\Data_D3\PC\MPQs to C:\Release mooege-ea64ae8\Assets\MPQ

    lemme know
    Thanks for your quick reply, I do have SQLite and I have edited my config files. When you said to transfer the original MPQ's from the Diablo III Beta file, I haven't done that because I thought that was the point of the uncorrupted MPQ's. Am I meant to have both the uncorrupted, and the original D3 ones in the Mooege assests folder?

    Mooege- The Diablo 3 Emulator - Updated Master Compiles
  2. #932
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by wezel444 View Post
    heres a coppy of my config everything else looks good also having an error installing

    sqlite-netFx40-setup-bundle-x64-2010-1.0.77.0

    thought i already installed it thoe

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; ;
    ; Mooege Configuration File ;
    ; ;
    ;-----------------------------------------------------------------------------------------------------------------;
    ; ;
    ; This file is an example configuration and may require modification to suit your needs. ;
    ; ;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Settings for Bnet server
    [MooNet-Server]
    BindIP = 127.0.0.1
    Port = 1345
    MOTD = Welcome to mooege development server!

    ; Settings for game server
    [Game-Server]
    BindIP = 127.0.0.1Port = 1999

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Persistent storage settings
    [Storage]
    Root = Assets
    MPQRoot=${Root}/MPQ
    EnableTasks = true ; If you're running over mono and experience startup times > 1 min, try setting this to false.
    LazyLoading = true ; Enable this to speed up server launch. If you run a proper public server or debugging MPQ fileformats
    ; make sure you disable this.

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Authentication settings

    [Authentication]
    DisablePasswordChecks=true;

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; You can set here the command-prefix. Note: You can't use slash as a prefix.
    [Commands]
    CommandPrefix = !

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; You can enable web-services here and use the provided contrib/web/LibMooge.php for communicating mooege over http.
    [WebServices]
    Enabled = false
    Address = http://localhost:9000

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Network address translation settings
    ; You only need to change this if you're running behind a dsl router or so.
    ; Important: If you enable NAT, LAN-clients will not able to connect in gs.
    ; (Will be fixed later with a proper implementation similar to one in pvpgn).

    [NAT]
    Enabled = false
    PublicIP = 0.0.0.0 ; You need to change this to your router's public interface IP if you'd like to use NAT.

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; General logging settings
    [Logging]
    Root=logs

    ; Settings for console logger
    [ConsoleLog]
    Enabled=true
    Target=Console
    IncludeTimeStamps=false
    MinimumLevel=Trace
    MaximumLevel=Fatal

    ; Settings for server log file.
    [ServerLog]
    Enabled=true
    Target=File
    FileName="mooege.log"
    IncludeTimeStamps=true
    MinimumLevel=Trace
    MaximumLevel=Fatal

    ; Settings for packet logger, only recommended for developers!
    [PacketLog]
    Enabled=true
    Target=File
    FileName="packet-dump.log"
    IncludeTimeStamps=false
    MinimumLevel=Dump
    MaximumLevel=Dump
    ResetOnStartup=true

    i would try starting fresh install of mooege & try it all again, if you tryed this already i dunno yet. Looking into the 2 issues here while trying to figure out why items dissappear when u exit d3 ;p

  3. #933
    wezel444's Avatar Private
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    Originally Posted by wezel444 View Post
    heres a coppy of my config everything else looks good also having an error installing

    sqlite-netFx40-setup-bundle-x64-2010-1.0.77.0

    thought i already installed it thoe

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ; ;
    ; Mooege Configuration File ;
    ; ;
    ;-----------------------------------------------------------------------------------------------------------------;
    ; ;
    ; This file is an example configuration and may require modification to suit your needs. ;
    ; ;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Settings for Bnet server
    [MooNet-Server]
    BindIP = 127.0.0.1
    Port = 1345
    MOTD = Welcome to mooege development server!

    ; Settings for game server
    [Game-Server]
    BindIP = 127.0.0.1Port = 1999

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Persistent storage settings
    [Storage]
    Root = Assets
    MPQRoot=${Root}/MPQ
    EnableTasks = true ; If you're running over mono and experience startup times > 1 min, try setting this to false.
    LazyLoading = true ; Enable this to speed up server launch. If you run a proper public server or debugging MPQ fileformats
    ; make sure you disable this.

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Authentication settings

    [Authentication]
    DisablePasswordChecks=true;

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; You can set here the command-prefix. Note: You can't use slash as a prefix.
    [Commands]
    CommandPrefix = !

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; You can enable web-services here and use the provided contrib/web/LibMooge.php for communicating mooege over http.
    [WebServices]
    Enabled = false
    Address = http://localhost:9000

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; Network address translation settings
    ; You only need to change this if you're running behind a dsl router or so.
    ; Important: If you enable NAT, LAN-clients will not able to connect in gs.
    ; (Will be fixed later with a proper implementation similar to one in pvpgn).

    [NAT]
    Enabled = false
    PublicIP = 0.0.0.0 ; You need to change this to your router's public interface IP if you'd like to use NAT.

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    ; General logging settings
    [Logging]
    Root=logs

    ; Settings for console logger
    [ConsoleLog]
    Enabled=true
    Target=Console
    IncludeTimeStamps=false
    MinimumLevel=Trace
    MaximumLevel=Fatal

    ; Settings for server log file.
    [ServerLog]
    Enabled=true
    Target=File
    FileName="mooege.log"
    IncludeTimeStamps=true
    MinimumLevel=Trace
    MaximumLevel=Fatal

    ; Settings for packet logger, only recommended for developers!
    [PacketLog]
    Enabled=true
    Target=File
    FileName="packet-dump.log"
    IncludeTimeStamps=false
    MinimumLevel=Dump
    MaximumLevel=Dump
    ResetOnStartup=true
    ok found the error here:

    "BindIP = 127.0.0.1Port = 1999"

    and mooege seems to be running fine

    But still getting login error


  4. #934
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by wezel444 View Post
    ok found the error here:

    "BindIP = 127.0.0.1Port = 1999"

    and mooege seems to be running fine

    But still getting login error

    only put for login test@ then for password i use whatever i want , when i put [email protected] it wont log in, lemme know if this works!

  5. #935
    ukilalajapan's Avatar Private
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    New here... So what first should I do what do I need to download the Release mooege-ea64ae8 Patch 10 or the 9... And then download the MPQ's... And follow the instruction???

  6. #936
    DiabloGod's Avatar Master Sergeant
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    Originally Posted by ukilalajapan View Post
    New here... So what first should I do what do I need to download the Release mooege-ea64ae8 Patch 10 or the 9... And then download the MPQ's... And follow the instruction???
    download patch 10 Release mooege-ea64ae8 and put it in C:\

    then follow guide.

  7. #937
    Zambuze's Avatar Private
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    Guys i did everything and it all went well, then i logged into the game and made a new character and it just puts me to wait on the login screen and nothing happens... Does anyone have that same problem? If someone knows how to fix it please tell. Thank you

    EDIT: btw and seems like the servers are down or something becouse 10 mins ago i was ingame and now it gives me the same error as before and i didn't change anything...
    Last edited by Zambuze; 01-26-2012 at 08:57 PM.

  8. #938
    wezel444's Avatar Private
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    Originally Posted by diablogod View Post
    only put for login test@ then for password i use whatever i want , when i put [email protected] it wont log in, lemme know if this works! :d

    like a like a fing charm im in you rock bro!!

  9. #939
    ukilalajapan's Avatar Private
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    Originally Posted by DiabloGod View Post
    download patch 10 Release mooege-ea64ae8 and put it in C:\

    then follow guide.
    Thanks... Be posting again if got some errors.... Thanks a lot.

  10. #940
    Wisher's Avatar Member
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    I readded all the base/MPQ files and i reached this error:
    (I have SQLite installed and all the other prerequisites)


    Code:
    [27.01.2012 02:51:14.771] [ Info] [Program]: mooege v1.8296.4408.2900 warming-up..[27.01.2012 02:51:14.772] [ Info] [MPQStorage]: Initializing MPQ storage..
    [27.01.2012 02:51:14.796] [Trace] [MPQPatchChain]: Added base-mpq file: CoreData.mpq.
    [27.01.2012 02:51:14.796] [Trace] [MPQPatchChain]: Added base-mpq file: ClientData.mpq.
    [27.01.2012 02:51:14.809] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7170.MPQ.
    [27.01.2012 02:51:14.809] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7200.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7318.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7338.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7447.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7728.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7841.MPQ.
    [27.01.2012 02:51:14.810] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-7931.MPQ.
    [27.01.2012 02:51:14.811] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-8059.MPQ.
    [27.01.2012 02:51:14.811] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-8101.MPQ.
    [27.01.2012 02:51:14.811] [Trace] [MPQPatchChain]: Added patch file: /base/d3-update-base-8296.MPQ.
    [27.01.2012 02:51:14.829] [Trace] [MPQPatchChain]: Applying file: d3-update-base-8296.MPQ.
    [27.01.2012 02:51:14.841] [Trace] [MPQPatchChain]: Applying file: d3-update-base-8101.MPQ.
    [27.01.2012 02:51:14.847] [Trace] [MPQPatchChain]: Applying file: d3-update-base-8059.MPQ.
    [27.01.2012 02:51:14.903] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7931.MPQ.
    [27.01.2012 02:51:14.925] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7841.MPQ.
    [27.01.2012 02:51:14.990] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7728.MPQ.
    [27.01.2012 02:51:15.069] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7447.MPQ.
    [27.01.2012 02:51:15.071] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7338.MPQ.
    [27.01.2012 02:51:15.072] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7318.MPQ.
    [27.01.2012 02:51:15.183] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7200.MPQ.
    [27.01.2012 02:51:15.184] [Trace] [MPQPatchChain]: Applying file: d3-update-base-7170.MPQ.
    [27.01.2012 02:51:15.185] [Trace] [MPQPatchChain]: Applying file: ClientData.mpq.
    [27.01.2012 02:51:15.253] [Trace] [MPQPatchChain]: Applying file: CoreData.mpq.
    [27.01.2012 02:51:15.296] [Trace] [MPQPatchChain]: All files successfully applied.
    [27.01.2012 02:51:18.300] [ Info] [MPQPatchChain]: Found a total of 48495 assets from CoreTOC.dat catalog and postponed loading because lazy loading is activated.
    [27.01.2012 02:51:18.547] [ Info] [MPQPatchChain]: Found a total of 46166 assets from TOC.dat catalog and postponed loading because lazy loading is activated.
    [27.01.2012 02:51:18.624] [ Info] [MPQPatchChain]: Found a total of 335 assets from DB catalog and postponed loading because lazy loading is activated.
    [27.01.2012 02:51:18.732] [Fatal] [Program]: Mooege terminating because of unhandled exception. - [Exception] System.TypeInitializationException: The type initializer for 'Mooege.Core.GS.Items.ItemGenerator' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.EndOfStreamException: Attempted to read past the end of the stream.
       at CrystalMpq.MpqFileStream.ReadPatchInfoHeader(MpqArchive archive, Int64 offset)
       at CrystalMpq.MpqFileStream..ctor(MpqFile file, Stream baseStream)
       at Mooege.Common.MPQ.FileFormats.GameBalance..ctor(MpqFile file)
       --- End of inner exception stack trace ---
       at System.RuntimeMethodHandle._InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct& signature, RuntimeType declaringType)
       at System.RuntimeMethodHandle.InvokeConstructor(IRuntimeMethodInfo method, Object[] args, SignatureStruct signature, RuntimeType declaringType)
       at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
       at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
       at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
       at Mooege.Common.MPQ.MPQAsset.RunParser()
       at Mooege.Common.MPQ.Asset.get_Data()
       at Mooege.Core.GS.Items.ItemGenerator.LoadItems()
       at Mooege.Core.GS.Items.ItemGenerator..cctor()
       --- End of inner exception stack trace ---
       at Mooege.Core.GS.Items.ItemGenerator.get_TotalItems()
       at Mooege.Program.Main(String[] args)

    Or in an image:


    Last edited by Wisher; 01-26-2012 at 09:23 PM.
    If you wish something...a dark wish...i will be there...to grant it!

  11. #941
    xXK1ll3rXx's Avatar Member
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    I cant log into D3, it says wrong username/password but i used test@ and some rnd password like 123456

  12. #942
    DiabloGod's Avatar Master Sergeant
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    @ xXK1ll3rXx i made all diablo 3, Agent.exe and mooege.exe process's were ended after every re-start of d2, sometimes they stay on and wont let u log in, thou if ur connecting to moonet n stuff in server console when u start server up shouldnt be a problem unless its on their end.

    @ Wisher I would suggest try everything fresh again. + wut version of windows u got ?

    @ ukilalajapan GOODLUCK

    @ wezel444 Good u got it bro

    @ Zambuze look at first message i posted here @ xXK1ll3rXx

  13. #943
    Arj's Avatar Corporal
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    Hey DiabloGod, with the advice you gave to me before, about copying the D3_Data MPQ's to the Assests folder of Mooege, is that correct? Because I thought the whole point of the uncrorrupted MPQ's was to replace the D3 MPQ's in the Mooege folder.

  14. #944
    DiabloGod's Avatar Master Sergeant
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    @ Arj FIRST go to C:\Program Files (x86)\Diablo III Beta\Data_D3\PC\MPQs and copy EVERY file there to C:\Release mooege-ea64ae8\Assets\MPQ


    THEN DOWNLOAD AND ADD ALL THE MPQ FILES TO (((if asked and u will be to copy and replace or overwrite click yes, C:\Release mooege-ea64ae8\Assets\MPQ\base)))

    I also MOVED my MOOEGE Folder to C:\Release mooege-ea64ae8


    reason for this is because theres TONS of folders//files that are needed from the D3 beta folder as said above
    Last edited by DiabloGod; 01-26-2012 at 09:24 PM.

  15. #945
    Wisher's Avatar Member
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    WTFOMGFFS, it works now! I have no idea what happened, i just readded the MPQ files AGAIN, and it works now! Time to check the features available...

    Im using Win7 Ultimate x64,btw.
    If you wish something...a dark wish...i will be there...to grant it!

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