I will try keep this on daily basis.
I will be adding more updates if more updates occur to the emulator on the same day.
Password is: ownedcore
2011-09-30 10:57AM (GMT+2) | 576ac6a25c
Commit Message
Merge pull request #104 from raistlinthewiz/master Player.Greet() will now use Hero.GetVisualInventory() to send equipment list.
Affected Files
Code:
src/Mooege/Core/Common/Toons/Toon.cs
src/Mooege/Core/GS/Universe/Hero.cs
src/Mooege/Core/GS/Universe/Player.cs
src/Mooege/Core/GS/Universe/Universe.cs
src/Mooege/Net/GS/Message/Definitions/Inventory/VisualInventoryMessage.cs
src/Mooege/Net/GS/Message/Fields/VisualEquipment.cs
src/Mooege/Net/GS/Message/Fields/VisualItem.cs
2011-09-29 02:45PM (GMT+2) | a3ef912301
Commit Message
Fixed .gitignores; updated Mono build files and build/update_mono_build_files.sh. Removed user-specific build data. Fixed typo in MooNetServer. Removed some old name references.
Affected Files
Code:
WARNING
build/.gitignore
build/Mooege-Mono.sln
build/fix_project_for_mono.sh
build/tools/gs/.gitignore
build/tools/moonet/.gitignore
build/update_mono_build_files.sh
src/.gitignore
src/LibMooNet/.gitignore
src/LibMooNet/LibMooNet.csproj
src/LibMooNet/LibMooNet.pidb
src/Mooege/.gitignore
src/Mooege/Mooege-Mono.csproj
src/Mooege/Mooege-VS2010.pidb
src/Mooege/Net/MooNet/MooNetServer.cs
2011-09-29 10:38AM (GMT+2) | f537f45
Commit Message
Added link to Twitter commit feed to README.md.
Affected Files
2011-09-28 10:20PM (GMT+2) | d5f7a75
Commit Message
Merge pull request #96 from BoyC/master Merging boyc's rudimentary multiworld support.
Affected Files
Code:
source/D3Sharp/Assets/Maps/universe.txt
source/D3Sharp/Core/Common/Toons/Toon.cs
source/D3Sharp/Core/Ingame/Actors/Actor.cs
source/D3Sharp/Core/Ingame/Map/MapChunk.cs
source/D3Sharp/Core/Ingame/Map/Portal.cs
source/D3Sharp/Core/Ingame/Map/Scene.cs
source/D3Sharp/Core/Ingame/Map/World.cs
source/D3Sharp/Core/Ingame/Universe/Hero.cs
source/D3Sharp/Core/Ingame/Universe/PlayerManager.cs
source/D3Sharp/Core/Ingame/Universe/Universe.cs
source/D3Sharp/D3Sharp.csproj
source/D3Sharp/Net/Game/Message/Definitions/Game/{GameSyncedDataMessage.cs → GameSyncedDataMessage.cs.cs}
source/D3Sharp/Net/Game/Message/Definitions/Misc/PortalSpecifierMessage.cs