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Active Member
For whatever it's worth. I've been working again on a Nav library. It's now moved to GitHub (GitHub - Cr33zz/Nav.D3). I've been refactoring it, optimizing and working on some new features like better path smoothing. But the most promising is semi-automatic threat avoidance (testing it right now).
It allows bot to behave in much more human-like fashion (dodging projectiles, moving around waller while avoiding AoE, etc.)
waller.png
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Active Member
Nav.D3 has been removed. Only pure Nav remains.