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  1. #841
    enigma32's Avatar Legendary
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    My (private) MemoryModelGen project is finding and generating everything based on walking and jumping around in the assembler code... so I'm screwed unless someone figures out how to unpack the exe

    [C#] Enigma.D3
  2. #842
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    there was an unpacker for overwatch which prbly uses the same tech but it was taken down by blizz

  3. #843
    SeaDragon's Avatar Contributor
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    Originally Posted by enigma32 View Post
    My (private) MemoryModelGen project is finding and generating everything based on walking and jumping around in the assembler code... so I'm screwed unless someone figures out how to unpack the exe
    It's a bad news.
    Maybe some unpack experts can help? Proper payment?
    Crowd-funding?

  4. #844
    d2k2's Avatar Active Member
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    I can get all offsets for your framework except:

    LevelArea
    TrickleManager
    ScreenManagerRoot
    Objectmanager -> its calculated at runtime. no idea how to get it with pure memory reading.

  5. #845
    SeaDragon's Avatar Contributor
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    Originally Posted by d2k2 View Post
    I can get all offsets for your framework except:

    LevelArea
    TrickleManager
    ScreenManagerRoot
    Objectmanager -> its calculated at runtime. no idea how to get it with pure memory reading.
    What's the address of ScreenManagerRoot? Can you share it
    How did you find it

  6. #846
    xblade2k7's Avatar Active Member
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    Originally Posted by SeaDragon View Post
    What's the address of ScreenManagerRoot? Can you share it
    How did you find it
    he cant find ScreenManagerRoot (except)

  7. #847
    SeaDragon's Avatar Contributor
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    Originally Posted by xblade2k7 View Post
    he cant find ScreenManagerRoot (except)
    Sorry, my eye.:gusta:

  8. #848
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    first of all we need a bypass for their debugger detection

  9. #849
    xblade2k7's Avatar Active Member
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    use CE(kernel mode, normal cant attach debugger) and sthealedit plugin for see memory crc checks (im not professional xD)

  10. #850
    Sorco's Avatar Member
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    Originally Posted by xblade2k7 View Post
    use CE(kernel mode
    AFAIR, it has a fairly big chance to BSOD your PC when you activate it.

  11. #851
    xblade2k7's Avatar Active Member
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    Originally Posted by Sorco View Post
    AFAIR, it has a fairly big chance to BSOD your PC when you activate it.
    yeah, but try a compatible windows version not last update.

  12. #852
    bastiflew's Avatar Active Member
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    for location I use sigscan also, there's some ptr that not change at all, even after a new game.

  13. #853
    Sorco's Avatar Member
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    Seems like LocalData no longer exists in its previous form.

  14. #854
    R3peat's Avatar Site Donator while(true) CoreCoins Purchaser
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    U mean the struct? Prbly changed completely or also obfuscated

  15. #855
    ZenDraL's Avatar Member CoreCoins Purchaser
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    Hey Enigma, I've been using the changes from you map hack to modify my application. Was wondering if you would be able to include a fix for the attribute cache or maybe some hints on how to get it working? Thanks.

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