// $_guid = 0xFFFFFFFF, $_snoPower = Monk_TempestRush // 0x0001DA62
func PowerUseGUID ($_guid,$_snoPower, $_x, $_y, $_z)
// $CurrentLocX = _MemoryRead($ClickToMoveCurX, $d3, 'float')
// $CurrentLocY = _MemoryRead($ClickToMoveCurY, $d3, 'float')
// $CurrentLocZ = _MemoryRead($ClickToMoveCurZ, $d3, 'float')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetUNK1 , $d3, $_snoPower, 'ptr')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetUNK2 , $d3, 0x0, 'ptr')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetUNK3 , $d3, $_snoPower, 'ptr')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetUNK4 , $d3, $_snoPower, 'ptr')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetMousestate , $d3, 0x2, 'ptr')
_MemoryWrite($_itrInteractE+$ofs__InteractOffsetGUID , $d3, $_guid, 'ptr')
_MemoryWrite($ClickToMoveToX , $d3,$_x, 'float')
_MemoryWrite($ClickToMoveToY , $d3,$_y, 'float')
_MemoryWrite($ClickToMoveToZ , $d3,$_z, 'float')
_MemoryWrite($ClickToMoveToggle , $d3,1, 'int')
// _MemoryWrite($ClickToMoveFix , $d3,69736, 'int')
_MemoryWrite($ClickToMoveFix , $d3,69792, 'int')
EndFunc
Above Src is Monk's Skill Tempest Rush AutoIt Source...
I tried it, but Fail...
It success that moving with Tempest Rush, But It Moves to Current Mouse Position.
I want to know that How Tempest Rush Skill Get Current Mouse Position.
Or, How Can I modify that Source that Can Move to Appointed Position.
Please Someone teach me about that...
Thanks to your Reading this..
Best Regards, LHS