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    mavygr's Avatar Member
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    Way to explore variable areas?

    Hi all, I am looking for a way to explore small variable areas (like Sewers of Caldeum) with an AutoIt script. What I actually want is my bot to run through the whole area and kill mobs (not interested in finding wayouts, portals etc). The problem is that there are no fixed borders in these areas so there should be a way to explore it with some path-finding...

    I have seen this thread (http://www.ownedcore.com/forums/diab...tter-algo.html (Random map explore! any better algo?)) but the information refers mostly to c++... Anyone got any info on this? Perhaps an example script?

    Way to explore variable areas?

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