[Gold/Itemfarming] [AutoIt] Sarkoth Act I Dank Cellar [WD] [Stash, Sell, Repair, +++] menu

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  1. #781
    murdock84's Avatar Private
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    Originally Posted by zEEneXx View Post
    1. normally he should only wait 1,5 seconds for the first run. all other runs are only affected by $computerlag
    2. sounds like your vmware is VERY slow?
    3. increase it still it works perfectly on my vware i have:

    400 $computerlag
    50 $moveldeay
    50 $selldelay
    50 $salvagedelay
    im gonna try it after work thanks and give some more power to vmware.

    [Gold/Itemfarming] [AutoIt] Sarkoth Act I Dank Cellar [WD] [Stash, Sell, Repair, +++]
  2. #782
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by murdock84 View Post
    im gonna try it after work thanks and give some more power to vmware.
    i gave mine all 4 cores and 50% of my ram (3gb)

    also did almost every performance tweak on the windows 7 guest (disalbe aero, 1,5 fixed pagefile, etc)

    gets about 330gph while im playing medieval total war 2 stainless steel mod
    Last edited by zEEneXx; 07-05-2012 at 04:22 AM.

  3. #783
    zEEneXx's Avatar Knight-Captain
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    Did a little hotfix for guys with no working gold counter (maybe especially for you murdock84?) - the bot waited every run 1,5 seconds before he starts to run if $StartGold = 0 (defect goldcounter = always 0) - now he checks for the $Runs variable instead of the $StartGold

  4. #784
    ZZUKNOWMEZZ's Avatar Private
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    Just want to say awesome job on this, and thank you for getting changes out in a timely manner....You rock

  5. #785
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by ZZUKNOWMEZZ View Post
    Just want to say awesome job on this, and thank you for getting changes out in a timely manner....You rock
    thanks

    i'm thinking about to include memory reading... will test it tonight

  6. #786
    murdock84's Avatar Private
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    Originally Posted by zEEneXx View Post
    Did a little hotfix for guys with no working gold counter (maybe especially for you murdock84?) - the bot waited every run 1,5 seconds before he starts to run if $StartGold = 0 (defect goldcounter = always 0) - now he checks for the $Runs variable instead of the $StartGold
    it works now. i gave some more power to vmware
    BUT it doesnt collect all the gold from the ground any suggestion?

    EDIT: just bought some stuff wich increase pickup range
    +rep
    Last edited by murdock84; 07-05-2012 at 11:42 AM.

  7. #787
    kriegerdeath's Avatar Member
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    Script is working really well, although I have one problem. After my WD has a full inventory, he uses town portal, sells to the vendor, and then salvages. After salvaging my WD goes to the right of the stash and does not stash items.

    If I disable salvaging, my WD has no problems stashing. Has anyone else ran into this issue yet? -Thanks

    I have no lag, 50fps, not virtualized.

    I have computer lag set to 400, and movespeed set to 200.

  8. #788
    zEEneXx's Avatar Knight-Captain
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    Infoupdate to memory reading If the bot reads the memory to detect if the cellar is open or closed we can get about 2 seconds for closed cellar runs. some math:

    1500 runs -> 50% closed -> 750 closed -> 750x2 seconds = 3500 seconds (about one hour)

    average run time = 15s closed and 38s open = 26,5 seconds -> 3500 / 26,5 seconds = 132

    that would make 1632 instead of 1500 runs. 50% open cellar of 132 = 66

    66 open cellar runs * average 7000 gold per run = 462.000 gold (+66 x average 2 blue items = 122 items * average 750 sell gold = another 91.500 gold)

    hope my math is correct

    edit: and not to forget: if the bot know earlier that the cellar is open than i can make a new route which would give another second for open runs

    Originally Posted by kriegerdeath View Post
    Script is working really well, although I have one problem. After my WD has a full inventory, he uses town portal, sells to the vendor, and then salvages. After salvaging my WD goes to the right of the stash and does not stash items.

    If I disable salvaging, my WD has no problems stashing. Has anyone else ran into this issue yet? -Thanks

    I have no lag, 50fps, not virtualized.

    I have computer lag set to 400, and movespeed set to 200.
    Mhh you are the first with this problem :/

    try to change in line 1950
    $SalvageLocation[0] = Random(1557, 1562, 1)
    to
    $SalvageLocation[0] = Random(1537, 1542, 1)
    Last edited by zEEneXx; 07-05-2012 at 01:59 PM.

  9. #789
    serjvay111's Avatar Corporal
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    Originally Posted by xasset View Post
    Thx for explanation, it help really. I have finished and tested your script at 1600x900 resolution for monk and WD. Should I posted it here, or better to create another topic or PM you?
    Hi I'm sorry to bother you, any luck making a working version for 1280x720 res. Is there any way I can help you? maybe by making pictures and stuff?

  10. #790
    jannism's Avatar Member
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    Im wondering why i got a legendary crafting material (fiery brimstone)? Did the bot salvage a legendary or is this a pick up?

    Edit: The log says <18:53:38> Legendary found.

    I suppose it salvaged the legendary^^

    Maybe because it wasnt lvl 63?
    Last edited by jannism; 07-05-2012 at 02:33 PM.

  11. #791
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by jannism View Post
    Im wondering why i got a legendary crafting material (fiery brimstone)? Did the bot salvage a legendary or is this a pick up?
    first: rares and legendaries needs a confirmation before salvaging - nothing like that is built in the bot
    second: you can also get fiery brimstones from blues and rares

  12. #792
    ZZUKNOWMEZZ's Avatar Private
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    Do you really want memory reading? Would Blizzards hack detection not pic that up?Also wonder if terradata.exe is not picked up by that.

    Btw, rename your exe's to like services or something inconspicous.

  13. #793
    zEEneXx's Avatar Knight-Captain
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    Originally Posted by ZZUKNOWMEZZ View Post
    Do you really want memory reading? Would Blizzards hack detection not pic that up?Also wonder if terradata.exe is not picked up by that.

    Btw, rename your exe's to like services or something inconspicous.
    memory reading will be optional - a setting in the config to enable it - its for those who aren't scared by warden / know better how warden works

    as far as i know warden dosen't scans for processes (not tesseract at least) and also "allows" memory reading, memory writing is dangerous and i won't include that

  14. #794
    zEEneXx's Avatar Knight-Captain
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    Amazing - the new route will also save about 2 seconds for open cellar runs - memory reading will increase gph about 50-100k
    Last edited by zEEneXx; 07-05-2012 at 04:12 PM.

  15. #795
    Angrycoder's Avatar Knight-Lieutenant
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    Memory reading, no matter how much more gold per hour it would provide seems like a very very bad idea. Even if you could quadruple your gold per hour, its just not worth the massive increased risk to my account

    This is exactly what i was afraid of when the Tesseracts started getting added. Its just exponentially increasing your chances of getting banned, for near useless features

    I personally feel if you want to include read memory, it shouldnt be an option in the script (we have seen how many people can barely figure out the current options). You should make 2 independent scripts, so no one gets banned because they forgot to disable an option, or accidently turned it on.

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