Cannot download zip PLEASE release code.
Cannot download zip PLEASE release code.
If someone could upload the zip to a filehost like mediafire that would be swell
If you watch his video you will notice how flawed the script is and how much time it wastes. Nice effort, but be efficient.
Thank you so much for this . It is the only one that I could find running with an older monitor resolution and works perfect!
A couple small notes:
I was having issues with going into the cellar until I changed my passive.- Easy fix , but couldn't figure it out until the first post about it. (Thanks for that too!) Should definitely be on your requirements.
I changed trap skill to guided missile rain and it seems to help a bit more with dying/hitting barrels on way in.
Edit: not too sure about the the skill change with your update now tho.
Last edited by ibhi4u; 06-10-2012 at 11:38 PM.
Looks interesting but it doesn't detect the cellar for me. I am using the latest release, posted on 10th of June.
I set my monitor on 1024x768, D3 is on windowed mode with 800x600, Windows 7 default theme (Aero on), all settings are on low + Low FX.
DH skills as follows:
Vault - Tumble
Companion - Ferrets
Spike Trap - Scatter
Preparation - Battle Scars
Primary: Hungering Arrow - Devouring Arrow
Secondary: Elemental Arrow - Nether Tentacles
-= Passives =-
Hot Pursuit
Steady Aim
Archery
I tried with and without merc, tried even using Windows 7 basic theme (which is NOT the default theme). Also tried turning off all ATI Catalyst settings ... still, can't make it detect the cellar
Any ideas?
Hey man, was trying it out last night had the issue with the cursor. Today in the 1.2 release it was setting traps, however still ignored the cellar. Now with this version it says in the top left corner dead... I don't know if that helps with my issue or not. I have it configured exactly, so don't know whats up.
mhh it seems i have a problem with my pointer, i put the correct resolution, the detail.. but it always click 2 cm under, for example in the menu, it will click on change quest and not resume game, maybe i forget something?
Some feedback after the latest changes:
- Nice Gui! Only downvotes here are that the stop button does not work! It's also not possible to stop the program, without ending the process.
- The handeling and moving has been improved a bunch.. i tried some runs, and he found the crypt every time it was present. Good job on improving this
- Perhaps consider the sarkoth killing rutine changed to: Drop 3 spike bombs at him, shoot some elemental arrows, drop 3 more bombs.. this will smoothen out the killing process, and make sure you get all the quilbeasts.
- Major issue with the reparing mode.. It does repair, although when it does it triggers a new waypoints.. meaning the bot will stop working as it never spawns in the graveyard. This could be fixed by going to the merchant LEFT of the chest, instead of the one its using now.
- High death rate on runs where the cellar is not found, due to zombies and shiz standing where he tries to teleport.. could be fixed by popping preperation and Vaulting over by the well, where there are seldom mobs.
- It doesnt pop Ferret companions before half of them are dead, could be fixed by popping preperation adn summoning these before shooting
/Over and out. Lots of improvements over last release - Keep at it.
Ps. i would still love the source code, if you ever plan on release it
Last edited by Darkbringer; 06-11-2012 at 08:26 AM.
I have the same problem the cellar is not detected.
- Killing Sarkoth is too long for my guy... Most of the time they are all dead by the time I am on the second set of shots.
- Changed Spike bombs to Rain of Vengeance (Stampede) , Helped a lot with death rates.
.. I am not sure why Spike Bombs is being used.... Yes it does alot of damage , but you are only casting one and most guys will take more than just one to kill.
akosimhac18-- Make sure Hot Pursuit is a passive skill and both desktop and game at 800x600. game in windowed
Last edited by ibhi4u; 06-11-2012 at 10:11 AM. Reason: Added response.