[Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH] menu

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  1. #121
    scph9002's Avatar Member
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    Originally Posted by mackus101 View Post
    I need to change the OP...you need to begin quest, teleport to old ruins, walk west almost as though going back to town, you should receive a checkpoint right before reaching where the cellar would be....then whenever you exit and resume the game you start on that path...that's where starting the script will work properly
    oh lol. Thx. Working fine now =)

    God Job on the script=)

    [Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH]
  2. #122
    diabloadam's Avatar Private
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    Is anybody using this not in 1920x1080? Just wanted to know if the new script worked 16:9 in a lower resolution
    yeah i fixed the code for 1680x1050 but its not letting me post the code. I ran it for a good 10 minutes flawless.


    Every time i try to post the fixed code the forums give me.
    Post denied. New posts are limited by number of URLs it may contain and checked if it doesn't contain forbidden words.
    Get someone to fix my account so i can post and ill throw it up.

    EDIT: CODE LINKED A FEW POSTS BELOW
    Last edited by diabloadam; 06-05-2012 at 09:47 PM.

  3. #123
    morrIsun's Avatar Banned
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    Can someone help me out please, i use a script for powerleveling but i cant seem to get this working, i copy to Scite editor and save it, but get the error that line 1 "Global $Paused"t is not a recognised action, when i try to run it along with some other lines.

  4. #124
    stealthingyew's Avatar Knight-Lieutenant
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    I found out my problem. When i had made the mouse click coord for the cellar i put it in the center I am guessing it was blocking the colors or something. I moved it to the very bottom corner so it wasn't anywhere near the actual blue color but still brightens it and it has worked for about 10x in a row.

  5. #125
    derpinson's Avatar Private
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    Originally Posted by diabloadam View Post
    yeah i fixed the code for 1680x1050 but its not letting me post the code. I ran it for a good 10 minutes flawless.
    Will pastebin work?

  6. #126
    diabloadam's Avatar Private
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    code - Pastebin.com

    Pastebin it is.

    I can only confirm this works at 1680x1050. Feel free to try it with any other resolution though.

  7. #127
    numberstation's Avatar Member
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    Any chance for a 1920x1200 version?

  8. #128
    thebossofham's Avatar Banned
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    is there a sell/repair function?

  9. #129
    case_sin's Avatar Active Member
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    got it got it GOT IT!

  10. #130
    derpinson's Avatar Private
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    Originally Posted by diabloadam View Post
    code - Pastebin.com

    Pastebin it is.

    I can only confirm this works at 1680x1050. Feel free to try it with any other resolution though.
    This one works for me. + reps man

  11. #131
    diabloadam's Avatar Private
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    Welcome

    It was just a matter of changing a few numbers around.

  12. #132
    fukker's Avatar Active Member
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    hey mackus101, just tested new script for 1920x1080 16:9 works amazing but still couple of issues.

    1. It happens rarely 1% of a time but it does, it doesnt mouse over the cellar correctly but its super rare, so dont even bother about fixing it.
    2. It's not really an issue but its loses 10 secs. If you didn't die it teleports out then goes to menus and waits 10 secs, i understand why its like that, but is it possible to make it if u didnt die to check it and dont wait 10 secs and resume game right away?
    3. After it needs repairs it goes in town and after the repair it thinks its at the checkpoint, maybe a possible to make it check where you are located?
    4. With a new script what happened only once after like 20+ runs, on the loading screen it started to think its already at the checkpoint position and the cursor was moving at the loading screen.


    All these issues are not a big deal, just wanted to let you know, because the script itself works amazingly. and thank you i would rep you again but i already did today and it won't let me do it agian. I hope others will rep you more because you did fantastic job.

    THanks.

  13. #133
    case_sin's Avatar Active Member
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    Alright Mackus, here is something else I was going to add to my bot. I know you can also add a script to auto it, to executive a different macro (under an if command I think) so you can have 4 random paths to make it more undetectable

  14. #134
    fukker's Avatar Active Member
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    Originally Posted by case_sin View Post
    Alright Mackus, here is something else I was going to add to my bot. I know you can also add a script to auto it, to executive a different macro (under an if command I think) so you can have 4 random paths to make it more undetectable
    that is actually nice idea

  15. #135
    notAres's Avatar Knight-Lieutenant
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    Improved the speed of the script by A LOT.

    ~25 seconds for no cellar.
    ~45 seconds for successful run.

    You will most likely need to tweak the pauses for leave/resume game (3500ms) + cellar entrance (3000ms) because of my ultra fast loading times (ram disk).

    This is the only supported build: Build

    Code: [AutoIt] pastebin.com/hV4L3dXR
    Last edited by notAres; 06-05-2012 at 10:23 PM.

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