[Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH] menu

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  1. #136
    saltedham's Avatar Private
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    I tried the script for a bit notAres, but then I ran into a zombie, it assumed the cellar wasn't there and tried to town portal. The zombie killed me and while I was dead the script continued as if it had already started a new game. It was on the main menu instead and it had clicked the banner option and was stuck in there.

    [Goldfarming] AFK 150k-200k Gold Per Hour [AutoIT Script] [1920x1080] [made for DH]
  2. #137
    notAres's Avatar Knight-Lieutenant
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    That happens to me sometimes, it's mostly due to the first waypoint (OP's script) clicking a zombie. The points I added aren't ever populated by zombies.

  3. #138
    mackus101's Avatar Sergeant
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    Originally Posted by fukker View Post
    that is actually nice idea
    I also like the idea....will take a bit to put together three additional paths to the cellar...something to keep in mind as I keep messing with the script

  4. #139
    yondamine's Avatar Member
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    Yours is very quick but for me it always stop way before the cellar what resolution do you use?

  5. #140
    Kharnak's Avatar Sergeant
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    Originally Posted by mackus101 View Post
    From my very limited knowledge of programming code I believe this does not inject anything...it uses monitor coordinates to find where to click and uses the information on screen to find a color of a pixel.

    Yes clicking the same spots does make it obvious botting behavior so use at your own risk and make sure that you don't allow people to join your game
    You can make it click randomly, but precise enough to still get the job done with abit more tinkering.
    Like you would with the time, so it isnt pressed precisely the same time, precisely the same spot

    Code:
    Sleep(Random(10, 100, 1))
    10, 100, 1 means from 10 milliseconds to 100 ms, and 1 means only sleep once (i think)
    But yeah it does work, have been using the random sleep in my own script... just can't figure out the random clicks..

    I guess the MouseClick("right", 1715, 852, 2) would be something the same though

  6. #141
    mackus101's Avatar Sergeant
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    Originally Posted by Kharnak View Post
    You can make it click randomly, but precise enough to still get the job done with abit more tinkering.
    Like you would with the time, so it isnt pressed precisely the same time, precisely the same spot

    Code:
    Sleep(Random(10, 100, 1))
    10, 100, 1 means from 10 milliseconds to 100 ms, and 1 means only sleep once (i think)
    But yeah it does work, have been using the random sleep in my own script... just can't figure out the random clicks..

    I guess the MouseClick("right", 1715, 852, 2) would be something the same though
    I'm currently messing with a minX, maxX, and minY, maxY random so it clicks within a small square but nothing too far apart that it ruins the run...still testing though

  7. #142
    diabloadam's Avatar Private
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    wizard - Pastebin.com

    Tweaked the 1680x1050 code more, and fixed a problem with repairs. I also set it up to work better with a Wizard in mind

    Set skills to

    1-Energy Armor (force armor)
    1-Diamond Skin (crystal shell)
    3-Force Armor (Force Weapon)
    4-Blizzard (Frozen Solid)

    Left Mouse - not used
    Right Mouse Disintegrate (Convergence)

    It will buff up as it heads out.

    As far as random generators go it should be fairly easy to set a few different set paths. I would not have the mouse click randomly though just because it would throw things off. If random = 1 then go this way, or if random = 2 go that way etc. I have never looked at Autoit code until tonight, but its all pretty simple for anyone who has coded anything before. I don't personally feel like coding in new paths right now though.
    Last edited by diabloadam; 06-05-2012 at 11:06 PM.

  8. #143
    anthonylokrn's Avatar Master Sergeant
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    Tried using the script with my DH but it stops short of the cellar, moves south, TPs, and then leave game.

  9. #144
    neversaynever's Avatar Member
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    Originally Posted by anthonylokrn View Post
    Tried using the script with my DH but it stops short of the cellar, moves south, TPs, and then leave game.
    I am still getting an issue where it hovers over the cellar and teleports home. I tried changing the , 3 to a , 13 and there is no difference. Someone help please!

  10. #145
    drginphd's Avatar Private
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    I have the same problem as the above posters, with diabloadam's script. My mouse cursor hovers over the cellar but it does not enter. It simply clicks south and teleports home.

  11. #146
    anthonylokrn's Avatar Master Sergeant
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    ^^^That.

    And any chance of a script for 2560x1600 resolution? =DDD

  12. #147
    notAres's Avatar Knight-Lieutenant
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    Originally Posted by notAres View Post
    Improved the speed of the script by A LOT.

    Code: [AutoIt] Sarkoth farm script - Pastebin.com
    Updated paste @ this url. Should be fully functional, I believe I perfected the path and the pixel detection. I also added randomization to the shooting and the looting. I believe that adding random coords to the initial path will mess it up too much.

  13. #148
    notAres's Avatar Knight-Lieutenant
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    To those with detection issues, try this line out of my script:

    Code:
    $Pixel2 = PixelSearch(0,0,1920,900,0x334FB7,2) ;searches for the specific blue pixel that only occurs when mouse hovers over open cellar
    It seems to be working 100% of the time even with my changed path.

  14. #149
    neversaynever's Avatar Member
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    Still getting the same problem where it hover's over and leaves, I am using 1650x1080 -

    EDIT: even with your fix Ares.

  15. #150
    notAres's Avatar Knight-Lieutenant
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    Make sure its set to click the proper coords for your resolution, and try setting the second number a little lower than 900 so it doesn't scan your discipline orb. (1920x900 is the safe area to scan on 1080p).

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