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Contributor
Been using R4 for days minimized in my taskbar. Works all the time no problems. Keep going good work!
I love the "large minimap" - PoE has similar feature where that overlay map is centered and you can "play" trough it. Alpha is configurable. That's the way to go for.
Anyway most people play using minimap most of the time, only some bosses need to look for precisely what's happening on the world map.
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ADV2015 (1 members gave Thanks to JarJarD3 for this useful post)
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Member
I´ve tested all Rcs but no one will work. D3 ist 64 Bit Client as Admin and Enigma i started as Admin. Why don`t it work? Any Tips?
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Member
Originally Posted by
LavaLampe1
I´ve tested all Rcs but no one will work. D3 ist 64 Bit Client as Admin and Enigma i started as Admin. Why don`t it work? Any Tips?
Need NET Framework 4.7
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Legendary
Originally Posted by
LavaLampe1
I´ve tested all Rcs but no one will work. D3 ist 64 Bit Client as Admin and Enigma i started as Admin. Why don`t it work? Any Tips?
Define not working please.
Originally Posted by
Dronox
Need NET Framework 4.7
4.6 should be good enough, but 4.7 even better
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ADV2015 (1 members gave Thanks to enigma32 for this useful post)
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Member
I have it working on the minimap, I saw a youtube video a while ago I think where this program worked for the tab map (larger map) as well when you pull it up, but this one doesnt seem to be doing that. If it doesn't anymore that's alright. Just making sure I have full functionality. Loving it so far for what it is.
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Legendary
Originally Posted by
Prohibition
I have it working on the minimap, I saw a youtube video a while ago I think where this program worked for the tab map (larger map) as well when you pull it up, but this one doesnt seem to be doing that. If it doesn't anymore that's alright. Just making sure I have full functionality. Loving it so far for what it is.
Someone has been selling this with a slight tweak in the past, namely writing a "FullyVisible" flag for each "SceneReveal" item in memory. That would make the large map show more as well. I'm sticking to read-only.
I'll look at this feature as well as others when I have time. Haven't touched the code yesterday nor today.
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Post Thanks / Like - 5 Thanks
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Member
Originally Posted by
enigma32
Someone has been selling this with a slight tweak in the past, namely writing a "FullyVisible" flag for each "SceneReveal" item in memory. That would make the large map show more as well. I'm sticking to read-only.
I'll look at this feature as well as others when I have time. Haven't touched the code yesterday nor today.
Not a problem at all man loving it as it is, was just making sure I hadn't done anything on my end to mess it up. Thank you!
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Member
Thanks for the working version update enigma32. Do you plan to post code to Github any time soon? I have a project that uses the enigma engine as its base interface into D3 and would love to get it working as well.
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Member
Originally Posted by
enigma32
Someone has been selling this with a slight tweak in the past, namely writing a "FullyVisible" flag for each "SceneReveal" item in memory. That would make the large map show more as well. I'm sticking to read-only.
I'll look at this feature as well as others when I have time. Haven't touched the code yesterday nor today.
Really appreciate everything you're doing enigma
Is somewhat low performance just a stepping stone at the moment or am I doing something wrong?
Have tried r4 & r5, both work but I take a rather significant frame rate drop. No disrespect intended, just want to clarify
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Member
Now in the game system alert: "Server will be restarted in 3.42, new patch uploading."
Prepare...
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Member
Originally Posted by
Alexz.
Now in the game system alert: "Server will be restarted in 3.42, new patch uploading."
Prepare...
They have a whole lot of issues with this patch, mainly pub games not going more than 2 players and some conquests not registering for conqueror or guardian. I would highly doubt that anything will be deployed for any other specific reasons. Plus, I think now it will be easier to get stuff rolling after patch.
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Member
Nice job!
Btw is it possible:
1. Dots instead of circles for white mobs (as it was in THUD)? - IMHO overloaded with info а little bit in the current case
2. Fill rift orbs with a solid color for better visibility?
Thx a lot!
Last edited by d007; 03-01-2018 at 01:19 PM.
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Member
Looks like they just pushed another patch.... Seems to have killed this for the time being... Been using R5 and now it can't/won't find the process.
And thank you for the great work Enigma, Much appreciated!
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Member
D3 got new small update just now...
Many thanks for your work, Enigma!
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Member
Just a heads up for enigma, a new patch went out of the US servers just now which broke this. It hangs on Waiting for D3 process..., version is 2.6.1.49473 Thanks as always for your work!
Edit: and a couple people beat me to it, haha.